mlsanityData to 13 Oct 2026

One missing piece in Vision and Language: A Survey on Comics Understanding

arXiv 2409.09502 ↗First posted 14 Sep 2024cs.CVcited by 8

On the map: Multimodal LLMs / vision-language models → VLM benchmarks and visual reasoning

Abstract (arXiv)

Vision-language models have recently evolved into versatile systems capable of high performance across a range of tasks, such as document understanding, visual question answering, and grounding, often in zero-shot settings. Comics Understanding, a complex and multifaceted field, stands to greatly benefit from these advances. Comics, as a medium, combine rich visual and textual narratives, challenging AI models with tasks that span image classification, object detection, instance segmentation, and deeper narrative comprehension through sequential panels. However, the unique structure of comics -- characterized by creative variations in style, reading order, and non-linear storytelling -- presents a set of challenges distinct from those in other visual-language domains. In this survey, we present a comprehensive review of Comics Understanding from both dataset and task perspectives. Our contributions are fivefold: (1) We analyze the structure of the comics medium, detailing its distinctive compositional elements; (2) We survey the widely used datasets and tasks in comics research, emphasizing their role in advancing the field; (3) We introduce the Layer of Comics Understanding (LoCU) framework, a novel taxonomy that redefines vision-language tasks within comics and lays the foundation for future work; (4) We provide a detailed review and categorization of existing methods following the LoCU framework; (5) Finally, we highlight current research challenges and propose directions for future exploration, particularly in the context of vision-language models applied to comics. This survey is the first to propose a task-oriented framework for comics intelligence and aims to guide future research by addressing critical gaps in data availability and task definition. A project associated with this survey is available at https://github.com/emanuelevivoli/awesome-comics-understanding.

Key facts. Cited by 8 papers in the map (data through 13 Oct 2026). Placed in VLM benchmarks and visual reasoning, one of 16 directions in Multimodal LLMs / vision-language models. Builds on 91 of its 214 references that are in the map. First posted on arXiv 14 Sep 2024.

Builds on

91 of 214 references.

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50 most cited of 91 All 91 (JSON)

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Cited by year (2026 to 13 Oct)

Citing papers per year: 2024: 1; 2025: 3; 2026: 4.

8 papers.

Similar, not cited

Close in wording, no citation either way

  1. 2025Zooming into Comics: Region-Aware RL Improves Fine-Grained Comic Understanding in Vision-Language Models
  2. 2025From Panels to Prose: Generating Literary Narratives from Comics
  3. 2024ComiCap: A VLMs pipeline for dense captioning of Comic Panels
  4. 2025When 'YES' Meets 'BUT': Can Large Models Comprehend Contradictory Humor Through Comparative Reasoning?
  5. 2026Thinking with Comics: Enhancing Multimodal Reasoning through Structured Visual Storytelling
  6. 2025Hierarchical Knowledge Graphs for Story Understanding in Visual Narratives
  7. 2026Semantic Similarity is a Spurious Measure of Comic Understanding: Lessons Learned from Hallucinations in a Benchmarking Experiment
  8. 2025Humor in Pixels: Benchmarking Large Multimodal Models Understanding of Online Comics