On games and simulators as a platform for development of artificial intelligence for command and control
Not on the map. Why?
Abstract (arXiv)
Games and simulators can be a valuable platform to execute complex multi-agent, multiplayer, imperfect information scenarios with significant parallels to military applications: multiple participants manage resources and make decisions that command assets to secure specific areas of a map or neutralize opposing forces. These characteristics have attracted the artificial intelligence (AI) community by supporting development of algorithms with complex benchmarks and the capability to rapidly iterate over new ideas. The success of artificial intelligence algorithms in real-time strategy games such as StarCraft II have also attracted the attention of the military research community aiming to explore similar techniques in military counterpart scenarios. Aiming to bridge the connection between games and military applications, this work discusses past and current efforts on how games and simulators, together with the artificial intelligence algorithms, have been adapted to simulate certain aspects of military missions and how they might impact the future battlefield. This paper also investigates how advances in virtual reality and visual augmentation systems open new possibilities in human interfaces with gaming platforms and their military parallels.
Key facts. Cited by 3 papers in the map (data through 14 Oct 2026). Builds on 21 of its 76 references that are in the map. First posted on arXiv 21 Oct 2021.
Builds on
21 of 76 references.
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9 more
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Built on by
Citing papers per year: 2022: 2; 2023: 0; 2024: 1.
3 papers.
- 2024COA-GPT: Generative Pre-trained Transformers for Accelerated Course of Action Development in Military Operationscited by 12
- 2022Learning to Guide Multiple Heterogeneous Actors from a Single Human Demonstration via Automatic Curriculum Learning in StarCraft IIcited by 1
- 2022Word Play for Playing Othello (Reverses)cited by 0
- 2024COA-GPT: Generative Pre-trained Transformers for Accelerated Course of Action Development in Military Operations1 Feb 2024
- 2022Word Play for Playing Othello (Reverses)18 Jul 2022
- 2022Learning to Guide Multiple Heterogeneous Actors from a Single Human Demonstration via Automatic Curriculum Learning in StarCraft II11 May 2022