mlsanityData to 14 Oct 2026

A Narration-based Reward Shaping Approach using Grounded Natural Language Commands

arXiv 1911.00497 ↗First posted 31 Oct 2019cs.AI cs.CL cs.LGcited by 16

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Abstract (arXiv)

While deep reinforcement learning techniques have led to agents that are successfully able to learn to perform a number of tasks that had been previously unlearnable, these techniques are still susceptible to the longstanding problem of reward sparsity. This is especially true for tasks such as training an agent to play StarCraft II, a real-time strategy game where reward is only given at the end of a game which is usually very long. While this problem can be addressed through reward shaping, such approaches typically require a human expert with specialized knowledge. Inspired by the vision of enabling reward shaping through the more-accessible paradigm of natural-language narration, we develop a technique that can provide the benefits of reward shaping using natural language commands. Our narration-guided RL agent projects sequences of natural-language commands into the same high-dimensional representation space as corresponding goal states. We show that we can get improved performance with our method compared to traditional reward-shaping approaches. Additionally, we demonstrate the ability of our method to generalize to unseen natural-language commands.

Key facts. Cited by 16 papers in the map (data through 14 Oct 2026). First posted on arXiv 31 Oct 2019.

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Citing papers per year: 2021: 3; 2022: 3; 2023: 4; 2024: 3; 2025: 1; 2026: 2.

16 papers.

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  1. 2022Improving Intrinsic Exploration with Language Abstractionscited by 49
  2. 2021ELLA: Exploration through Learned Language Abstractioncited by 42
  3. 2022EAGER: Asking and Answering Questions for Automatic Reward Shaping in Language-guided RLcited by 23
  4. 2023State2Explanation: Concept-Based Explanations to Benefit Agent Learning and User Understandingcited by 17
  5. 2023LLM Augmented Hierarchical Agentscited by 9
  6. 2024Vision-Language Navigation with Embodied Intelligence: A Surveycited by 9
  7. 2026Reward Modeling for Reinforcement Learning-Based LLM Reasoning: Design, Challenges, and Evaluationcited by 7
  8. 2021Interactive Hierarchical Guidance using Languagecited by 5
  9. 2023FoMo Rewards: Can we cast foundation models as reward functions?cited by 4
  10. 2024Improving Sample Efficiency of Reinforcement Learning with Background Knowledge from Large Language Modelscited by 4
  11. 2021On games and simulators as a platform for development of artificial intelligence for command and controlcited by 3
  12. 2025Interactive Program Synthesis for Modeling Collaborative Physical Activities from Narrated Demonstrationscited by 2
4 more
  1. 2022Learning to Guide Multiple Heterogeneous Actors from a Single Human Demonstration via Automatic Curriculum Learning in StarCraft IIcited by 1
  2. 2023Improve the efficiency of deep reinforcement learning through semantic exploration guided by natural languagecited by 1
  3. 2024Effective Reward Specification in Deep Reinforcement Learningcited by 0
  4. 2026Two-Bridge: Exclusive Objectives and Extended Horizon StarCraft II Benchmarkcited by 0