mlsanityData to 7 Oct 2026

Group Activity Detection from Trajectory and Video Data in Soccer

arXiv 2004.10299 ↗First posted 21 Apr 2020cs.CVcited by 17

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Abstract (arXiv)

Group activity detection in soccer can be done by using either video data or player and ball trajectory data. In current soccer activity datasets, activities are labelled as atomic events without a duration. Given that the state-of-the-art activity detection methods are not well-defined for atomic actions, these methods cannot be used. In this work, we evaluated the effectiveness of activity recognition models for detecting such events, by using an intuitive non-maximum suppression process and evaluation metrics. We also considered the problem of explicitly modeling interactions between players and ball. For this, we propose self-attention models to learn and extract relevant information from a group of soccer players for activity detection from both trajectory and video data. We conducted an extensive study on the use of visual features and trajectory data for group activity detection in sports using a large scale soccer dataset provided by Sportlogiq. Our results show that most events can be detected using either vision or trajectory-based approaches with a temporal resolution of less than 0.5 seconds, and that each approach has unique challenges.

Key facts. Cited by 17 papers in the map (data through 7 Oct 2026). First posted on arXiv 21 Apr 2020.

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Citing papers per year: 2021: 7; 2022: 4; 2023: 2; 2024: 1; 2025: 3.

17 papers.

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  1. 2022SoccerNet-Tracking: Multiple Object Tracking Dataset and Benchmark in Soccer Videoscited by 80
  2. 2021Feature Combination Meets Attention: Baidu Soccer Embeddings and Transformer based Temporal Detectioncited by 27
  3. 2022A Survey on Video Action Recognition in Sports: Datasets, Methods and Applicationscited by 27
  4. 2021Player Tracking and Identification in Ice Hockeycited by 22
  5. 2021baller2vec: A Multi-Entity Transformer For Multi-Agent Spatiotemporal Modelingcited by 14
  6. 2022Crowd Localization from Gaussian Mixture Scoped Knowledge and Scoped Teachercited by 12
  7. 2023A Survey of Deep Learning in Sports Applications: Perception, Comprehension, and Decisioncited by 11
  8. 20243D Pose-Based Temporal Action Segmentation for Figure Skating: A Fine-Grained and Jump Procedure-Aware Annotation Approachcited by 7
  9. 2021Puck localization and multi-task event recognition in broadcast hockey videoscited by 6
  10. 2022Group Activity Recognition in Basketball Tracking Data -- Neural Embeddings in Team Sports (NETS)cited by 5
  11. 2021A Unified Taxonomy and Multimodal Dataset for Events in Invasion Gamescited by 4
  12. 2021DeepDarts: Modeling Keypoints as Objects for Automatic Scorekeeping in Darts using a Single Cameracited by 2
5 more
  1. 2021Learning Football Body-Orientation as a Matter of Classificationcited by 2
  2. 2025Multi-Modal Soccer Scene Analysis with Masked Pre-Trainingcited by 1
  3. 2023A Scale-Invariant Trajectory Simplification Method for Efficient Data Collection in Videoscited by 0
  4. 2025SoccerTrack v2: A Full-Pitch Panoramic Video Dataset for Game State Reconstruction and Ball Action Spottingcited by 0
  5. 2025VIFSS: View-Invariant and Figure Skating-Specific Pose Representation Learning for Temporal Action Segmentationcited by 0