mlsanityData to 7 Oct 2026

The Arousal video Game AnnotatIoN (AGAIN) Dataset

arXiv 2104.02643 ↗First posted 6 Apr 2021cs.HCcited by 18

Not on the map. Why?

Abstract (arXiv)

How can we model affect in a general fashion, across dissimilar tasks, and to which degree are such general representations of affect even possible? To address such questions and enable research towards general affective computing, this paper introduces The Arousal video Game AnnotatIoN (AGAIN) dataset. AGAIN is a large-scale affective corpus that features over 1,100 in-game videos (with corresponding gameplay data) from nine different games, which are annotated for arousal from 124 participants in a first-person continuous fashion. Even though AGAIN is created for the purpose of investigating the generality of affective computing across dissimilar tasks, affect modelling can be studied within each of its 9 specific interactive games. To the best of our knowledge AGAIN is the largest -- over 37 hours of annotated video and game logs -- and most diverse publicly available affective dataset based on games as interactive affect elicitors.

Key facts. Cited by 18 papers in the map (data through 7 Oct 2026). First posted on arXiv 6 Apr 2021.

Builds on

No reference list yet.

Built on by

Cited by year (2026 to 7 Oct)

Citing papers per year: 2022: 5; 2023: 2; 2024: 6; 2025: 2; 2026: 3.

18 papers.

Sort:

By area: