mlsanityData to 14 Oct 2026

Complex Momentum for Optimization in Games

arXiv 2102.08431 ↗First posted 16 Feb 2021cs.LG cs.GTcited by 11

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Abstract (arXiv)

We generalize gradient descent with momentum for optimization in differentiable games to have complex-valued momentum. We give theoretical motivation for our method by proving convergence on bilinear zero-sum games for simultaneous and alternating updates. Our method gives real-valued parameter updates, making it a drop-in replacement for standard optimizers. We empirically demonstrate that complex-valued momentum can improve convergence in realistic adversarial games - like generative adversarial networks - by showing we can find better solutions with an almost identical computational cost. We also show a practical generalization to a complex-valued Adam variant, which we use to train BigGAN to better inception scores on CIFAR-10.

Key facts. Cited by 11 papers in the map (data through 14 Oct 2026). Builds on 59 of its 104 references that are in the map. First posted on arXiv 16 Feb 2021.

Builds on

59 of 104 references.

References · 59

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38 more
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50 most cited of 59 All 59 (JSON)

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Cited by year (2026 to 14 Oct)

Citing papers per year: 2022: 4; 2023: 1; 2024: 2; 2025: 2; 2026: 2.

11 papers.