ElderSim: A Synthetic Data Generation Platform for Human Action Recognition in Eldercare Applications
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Abstract (arXiv)
To train deep learning models for vision-based action recognition of elders' daily activities, we need large-scale activity datasets acquired under various daily living environments and conditions. However, most public datasets used in human action recognition either differ from or have limited coverage of elders' activities in many aspects, making it challenging to recognize elders' daily activities well by only utilizing existing datasets. Recently, such limitations of available datasets have actively been compensated by generating synthetic data from realistic simulation environments and using those data to train deep learning models. In this paper, based on these ideas we develop ElderSim, an action simulation platform that can generate synthetic data on elders' daily activities. For 55 kinds of frequent daily activities of the elders, ElderSim generates realistic motions of synthetic characters with various adjustable data-generating options, and provides different output modalities including RGB videos, two- and three-dimensional skeleton trajectories. We then generate KIST SynADL, a large-scale synthetic dataset of elders' activities of daily living, from ElderSim and use the data in addition to real datasets to train three state-of the-art human action recognition models. From the experiments following several newly proposed scenarios that assume different real and synthetic dataset configurations for training, we observe a noticeable performance improvement by augmenting our synthetic data. We also offer guidance with insights for the effective utilization of synthetic data to help recognize elders' daily activities.
Key facts. Cited by 29 papers in the map (data through 7 Oct 2026). First posted on arXiv 28 Oct 2020.
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Citing papers per year: 2021: 4; 2022: 4; 2023: 7; 2024: 8; 2025: 5; 2026: 1.
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- 2022Synthetic Data in Human Analysis: A Surveycited by 28
- 2021Let's Play for Action: Recognizing Activities of Daily Living by Learning from Life Simulation Video Gamescited by 17
- 2022PromptonomyViT: Multi-Task Prompt Learning Improves Video Transformers using Synthetic Scene Datacited by 14
- 2023Exploiting Multimodal Synthetic Data for Egocentric Human-Object Interaction Detection in an Industrial Scenariocited by 14
- 2022A Feature-space Multimodal Data Augmentation Technique for Text-video Retrievalcited by 13
- 2024Second FRCSyn-onGoing: Winning Solutions and Post-Challenge Analysis to Improve Face Recognition with Synthetic Datacited by 13
- 2023Are Synthetic Data Useful for Egocentric Hand-Object Interaction Detection?cited by 10
- 2023FFPDG: Fast, Fair and Private Data Generationcited by 8
- 2024Deep Learning for Computer Vision based Activity Recognition and Fall Detection of the Elderly: a Systematic Reviewcited by 6
- 2024MV2MAE: Multi-View Video Masked Autoencoderscited by 6
- 2023M3Act: Learning from Synthetic Human Group Activitiescited by 5
- 2023Synthesizing Event-centric Knowledge Graphs of Daily Activities Using Virtual Spacecited by 5
17 more
- 2023Learning Human Action Recognition Representations Without Real Humanscited by 5
- 2024VIGFace: Virtual Identity Generation for Privacy-Free Face Recognitioncited by 5
- 2025SVLTA: Benchmarking Vision-Language Temporal Alignment via Synthetic Video Situationcited by 4
- 2021UnrealROX+: An Improved Tool for Acquiring Synthetic Data from Virtual 3D Environmentscited by 3
- 2023Human Pose Estimation in Monocular Omnidirectional Top-View Imagescited by 3
- 2024Activity Recognition on Avatar-Anonymized Datasets with Masked Differential Privacycited by 3
- 2025Action Anticipation at a Glimpse: To What Extent Can Multimodal Cues Replace Video?cited by 3
- 2021H-GAN: the power of GANs in your Handscited by 2
- 2021Learning from scarce information: using synthetic data to classify Roman fine ware potterycited by 2
- 2022Multimodal Generation of Novel Action Appearances for Synthetic-to-Real Recognition of Activities of Daily Livingcited by 2
- 2025Synthetic Human Action Video Data Generation with Pose Transfercited by 2
- 2026Understanding Multimodal Complementarity for Single-Frame Action Anticipationcited by 2
- 2024Data Collection-free Masked Video Modelingcited by 1
- 2024GTAutoAct: An Automatic Datasets Generation Framework Based on Game Engine Redevelopment for Action Recognitioncited by 0
- 2024VR-based generation of photorealistic synthetic data for training hand-object tracking modelscited by 0
- 2025AI-Generated Fall Data: Assessing LLMs and Diffusion Model for Wearable Fall Detectioncited by 0
- 2025ADLGen: Synthesizing Symbolic, Event-Triggered Sensor Sequences for Human Activity Modelingcited by 0
- 2026Understanding Multimodal Complementarity for Single-Frame Action Anticipation29 Jan 2026
- 2025Action Anticipation at a Glimpse: To What Extent Can Multimodal Cues Replace Video?2 Dec 2025
- 2025Synthetic Human Action Video Data Generation with Pose Transfer11 Jun 2025
- 2025ADLGen: Synthesizing Symbolic, Event-Triggered Sensor Sequences for Human Activity Modeling23 May 2025
- 2025AI-Generated Fall Data: Assessing LLMs and Diffusion Model for Wearable Fall Detection7 May 2025
- 2025SVLTA: Benchmarking Vision-Language Temporal Alignment via Synthetic Video Situation8 Apr 2025
- 2024Second FRCSyn-onGoing: Winning Solutions and Post-Challenge Analysis to Improve Face Recognition with Synthetic Data2 Dec 2024
- 2024Activity Recognition on Avatar-Anonymized Datasets with Masked Differential Privacy22 Oct 2024
- 2024Data Collection-free Masked Video Modeling10 Sep 2024
- 2024VIGFace: Virtual Identity Generation for Privacy-Free Face Recognition13 Mar 2024
- 2024VR-based generation of photorealistic synthetic data for training hand-object tracking models31 Jan 2024
- 2024MV2MAE: Multi-View Video Masked Autoencoders29 Jan 2024
17 more
- 2024GTAutoAct: An Automatic Datasets Generation Framework Based on Game Engine Redevelopment for Action Recognition24 Jan 2024
- 2024Deep Learning for Computer Vision based Activity Recognition and Fall Detection of the Elderly: a Systematic Review22 Jan 2024
- 2023Are Synthetic Data Useful for Egocentric Hand-Object Interaction Detection?5 Dec 2023
- 2023Learning Human Action Recognition Representations Without Real Humans10 Nov 2023
- 2023Synthesizing Event-centric Knowledge Graphs of Daily Activities Using Virtual Space30 Jul 2023
- 2023FFPDG: Fast, Fair and Private Data Generation30 Jun 2023
- 2023M3Act: Learning from Synthetic Human Group Activities29 Jun 2023
- 2023Exploiting Multimodal Synthetic Data for Egocentric Human-Object Interaction Detection in an Industrial Scenario21 Jun 2023
- 2023Human Pose Estimation in Monocular Omnidirectional Top-View Images17 Apr 2023
- 2022PromptonomyViT: Multi-Task Prompt Learning Improves Video Transformers using Synthetic Scene Data8 Dec 2022
- 2022Synthetic Data in Human Analysis: A Survey19 Aug 2022
- 2022A Feature-space Multimodal Data Augmentation Technique for Text-video Retrieval3 Aug 2022
- 2022Multimodal Generation of Novel Action Appearances for Synthetic-to-Real Recognition of Activities of Daily Living3 Aug 2022
- 2021Let's Play for Action: Recognizing Activities of Daily Living by Learning from Life Simulation Video Games12 Jul 2021
- 2021Learning from scarce information: using synthetic data to classify Roman fine ware pottery3 Jul 2021
- 2021UnrealROX+: An Improved Tool for Acquiring Synthetic Data from Virtual 3D Environments23 Apr 2021
- 2021H-GAN: the power of GANs in your Hands27 Mar 2021
- 2022Synthetic Data in Human Analysis: A Surveycited by 28
- 2021Let's Play for Action: Recognizing Activities of Daily Living by Learning from Life Simulation Video Gamescited by 17
- 2022PromptonomyViT: Multi-Task Prompt Learning Improves Video Transformers using Synthetic Scene Datacited by 14
- 2023Exploiting Multimodal Synthetic Data for Egocentric Human-Object Interaction Detection in an Industrial Scenariocited by 14
- 2022A Feature-space Multimodal Data Augmentation Technique for Text-video Retrievalcited by 13
- 2024Second FRCSyn-onGoing: Winning Solutions and Post-Challenge Analysis to Improve Face Recognition with Synthetic Datacited by 13
- 2023Are Synthetic Data Useful for Egocentric Hand-Object Interaction Detection?cited by 10
- 2023FFPDG: Fast, Fair and Private Data Generationcited by 8
- 2024Deep Learning for Computer Vision based Activity Recognition and Fall Detection of the Elderly: a Systematic Reviewcited by 6
- 2024MV2MAE: Multi-View Video Masked Autoencoderscited by 6
- 2023M3Act: Learning from Synthetic Human Group Activitiescited by 5
- 2023Synthesizing Event-centric Knowledge Graphs of Daily Activities Using Virtual Spacecited by 5
12 most cited of 28 All 28 (JSON)
- 2026Understanding Multimodal Complementarity for Single-Frame Action Anticipation29 Jan 2026
- 2025Action Anticipation at a Glimpse: To What Extent Can Multimodal Cues Replace Video?2 Dec 2025
- 2025Synthetic Human Action Video Data Generation with Pose Transfer11 Jun 2025
- 2025ADLGen: Synthesizing Symbolic, Event-Triggered Sensor Sequences for Human Activity Modeling23 May 2025
- 2025SVLTA: Benchmarking Vision-Language Temporal Alignment via Synthetic Video Situation8 Apr 2025
- 2024Second FRCSyn-onGoing: Winning Solutions and Post-Challenge Analysis to Improve Face Recognition with Synthetic Data2 Dec 2024
- 2024Activity Recognition on Avatar-Anonymized Datasets with Masked Differential Privacy22 Oct 2024
- 2024Data Collection-free Masked Video Modeling10 Sep 2024
- 2024VIGFace: Virtual Identity Generation for Privacy-Free Face Recognition13 Mar 2024
- 2024VR-based generation of photorealistic synthetic data for training hand-object tracking models31 Jan 2024
- 2024MV2MAE: Multi-View Video Masked Autoencoders29 Jan 2024
- 2024GTAutoAct: An Automatic Datasets Generation Framework Based on Game Engine Redevelopment for Action Recognition24 Jan 2024
12 newest of 28 All 28 (JSON)