mlsanityData to 7 Oct 2026

ElderSim: A Synthetic Data Generation Platform for Human Action Recognition in Eldercare Applications

arXiv 2010.14742 ↗First posted 28 Oct 2020cs.CV cs.LG eess.IVcited by 29

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Abstract (arXiv)

To train deep learning models for vision-based action recognition of elders' daily activities, we need large-scale activity datasets acquired under various daily living environments and conditions. However, most public datasets used in human action recognition either differ from or have limited coverage of elders' activities in many aspects, making it challenging to recognize elders' daily activities well by only utilizing existing datasets. Recently, such limitations of available datasets have actively been compensated by generating synthetic data from realistic simulation environments and using those data to train deep learning models. In this paper, based on these ideas we develop ElderSim, an action simulation platform that can generate synthetic data on elders' daily activities. For 55 kinds of frequent daily activities of the elders, ElderSim generates realistic motions of synthetic characters with various adjustable data-generating options, and provides different output modalities including RGB videos, two- and three-dimensional skeleton trajectories. We then generate KIST SynADL, a large-scale synthetic dataset of elders' activities of daily living, from ElderSim and use the data in addition to real datasets to train three state-of the-art human action recognition models. From the experiments following several newly proposed scenarios that assume different real and synthetic dataset configurations for training, we observe a noticeable performance improvement by augmenting our synthetic data. We also offer guidance with insights for the effective utilization of synthetic data to help recognize elders' daily activities.

Key facts. Cited by 29 papers in the map (data through 7 Oct 2026). First posted on arXiv 28 Oct 2020.

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Citing papers per year: 2021: 4; 2022: 4; 2023: 7; 2024: 8; 2025: 5; 2026: 1.

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  1. 2022Synthetic Data in Human Analysis: A Surveycited by 28
  2. 2021Let's Play for Action: Recognizing Activities of Daily Living by Learning from Life Simulation Video Gamescited by 17
  3. 2022PromptonomyViT: Multi-Task Prompt Learning Improves Video Transformers using Synthetic Scene Datacited by 14
  4. 2023Exploiting Multimodal Synthetic Data for Egocentric Human-Object Interaction Detection in an Industrial Scenariocited by 14
  5. 2022A Feature-space Multimodal Data Augmentation Technique for Text-video Retrievalcited by 13
  6. 2024Second FRCSyn-onGoing: Winning Solutions and Post-Challenge Analysis to Improve Face Recognition with Synthetic Datacited by 13
  7. 2023Are Synthetic Data Useful for Egocentric Hand-Object Interaction Detection?cited by 10
  8. 2023FFPDG: Fast, Fair and Private Data Generationcited by 8
  9. 2024Deep Learning for Computer Vision based Activity Recognition and Fall Detection of the Elderly: a Systematic Reviewcited by 6
  10. 2024MV2MAE: Multi-View Video Masked Autoencoderscited by 6
  11. 2023M3Act: Learning from Synthetic Human Group Activitiescited by 5
  12. 2023Synthesizing Event-centric Knowledge Graphs of Daily Activities Using Virtual Spacecited by 5
17 more
  1. 2023Learning Human Action Recognition Representations Without Real Humanscited by 5
  2. 2024VIGFace: Virtual Identity Generation for Privacy-Free Face Recognitioncited by 5
  3. 2025SVLTA: Benchmarking Vision-Language Temporal Alignment via Synthetic Video Situationcited by 4
  4. 2021UnrealROX+: An Improved Tool for Acquiring Synthetic Data from Virtual 3D Environmentscited by 3
  5. 2023Human Pose Estimation in Monocular Omnidirectional Top-View Imagescited by 3
  6. 2024Activity Recognition on Avatar-Anonymized Datasets with Masked Differential Privacycited by 3
  7. 2025Action Anticipation at a Glimpse: To What Extent Can Multimodal Cues Replace Video?cited by 3
  8. 2021H-GAN: the power of GANs in your Handscited by 2
  9. 2021Learning from scarce information: using synthetic data to classify Roman fine ware potterycited by 2
  10. 2022Multimodal Generation of Novel Action Appearances for Synthetic-to-Real Recognition of Activities of Daily Livingcited by 2
  11. 2025Synthetic Human Action Video Data Generation with Pose Transfercited by 2
  12. 2026Understanding Multimodal Complementarity for Single-Frame Action Anticipationcited by 2
  13. 2024Data Collection-free Masked Video Modelingcited by 1
  14. 2024GTAutoAct: An Automatic Datasets Generation Framework Based on Game Engine Redevelopment for Action Recognitioncited by 0
  15. 2024VR-based generation of photorealistic synthetic data for training hand-object tracking modelscited by 0
  16. 2025AI-Generated Fall Data: Assessing LLMs and Diffusion Model for Wearable Fall Detectioncited by 0
  17. 2025ADLGen: Synthesizing Symbolic, Event-Triggered Sensor Sequences for Human Activity Modelingcited by 0