mlsanityData to 7 Oct 2026

Single Deep Counterfactual Regret Minimization

arXiv 1901.07621 ↗First posted 22 Jan 2019cs.GT cs.AI cs.LGcited by 20

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Abstract (arXiv)

Counterfactual Regret Minimization (CFR) is the most successful algorithm for finding approximate Nash equilibria in imperfect information games. However, CFR's reliance on full game-tree traversals limits its scalability. For this reason, the game's state- and action-space is often abstracted (i.e. simplified) for CFR, and the resulting strategy is then translated back to the full game, which requires extensive expert-knowledge and often converges to highly exploitable policies. A recently proposed method, Deep CFR, applies deep learning directly to CFR, allowing the agent to intrinsically abstract and generalize over the state-space from samples, without requiring expert knowledge. In this paper, we introduce Single Deep CFR (SD-CFR), a simplified variant of Deep CFR that has a lower overall approximation error by avoiding the training of an average strategy network. We show that SD-CFR is more attractive from a theoretical perspective and empirically outperforms Deep CFR with respect to exploitability and one-on-one play in poker.

Key facts. Cited by 20 papers in the map (data through 7 Oct 2026). First posted on arXiv 22 Jan 2019.

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2021: 6; 2022: 6; 2023: 3; 2024: 2; 2025: 0; 2026: 3.

20 papers.

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  1. 2021XDO: A Double Oracle Algorithm for Extensive-Form Gamescited by 34
  2. 2024A Survey on Self-play Methods in Reinforcement Learningcited by 26
  3. 2022ESCHER: Eschewing Importance Sampling in Games by Computing a History Value Function to Estimate Regretcited by 24
  4. 2022The Power of Regularization in Solving Extensive-Form Gamescited by 21
  5. 2021Search in Imperfect Information Gamescited by 8
  6. 2026How Far Are LLMs from Professional Poker Players? Revisiting Game-Theoretic Reasoning with Agentic Tool Usecited by 7
  7. 2023DanZero+: Dominating the GuanDan Game through Reinforcement Learningcited by 6
  8. 2022DanZero: Mastering GuanDan Game with Reinforcement Learningcited by 5
  9. 2024A Policy-Gradient Approach to Solving Imperfect-Information Games with Best-Iterate Convergencecited by 5
  10. 2021CFR-MIX: Solving Imperfect Information Extensive-Form Games with Combinatorial Action Spacecited by 4
  11. 2023Hierarchical Deep Counterfactual Regret Minimizationcited by 4
  12. 2022A Survey of Decision Making in Adversarial Gamescited by 3
8 more
  1. 2021Multi-agent Reinforcement Learning in OpenSpiel: A Reproduction Reportcited by 2
  2. 2022Offline Equilibrium Findingcited by 2
  3. 2022Supervised and Reinforcement Learning from Observations in Reconnaissance Blind Chesscited by 2
  4. 2021D2CFR: Minimize Counterfactual Regret with Deep Dueling Neural Networkcited by 1
  5. 2021L2E: Learning to Exploit Your Opponentcited by 0
  6. 2023Game-Theoretic Robust Reinforcement Learning Handles Temporally-Coupled Perturbationscited by 0
  7. 2026Local Updates, Global Learning (LUGL): Playing Games with non-incremental Learnerscited by 0
  8. 2026GPU-CFR: 80x Faster Counterfactual Regret Minimization by Compiling the Game to Static Dataflow and CUDA Graph Replaycited by 0