Explorer-Zero: Improving Self-Play for Long-Horizon Tasks with Decomposable Verifiable Rewards
On the map: LLM agents and tool use → Reinforcement learning for LLM agents
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Abstract (arXiv)
Training LLM agents on long-horizon interactive tasks with reinforcement learning typically relies on human-annotated tasks and reliable verification, both expensive to construct for stateful environments. Self-play offers an alternative, but must generate achievable, compositional tasks and provide feedback beyond binary outcomes. We propose Explorer-Zero, a self-play framework that jointly generates tasks and fine-grained, verifiable rewards through environment interaction. A learned proposer explores the environment, constructs tasks, and records intermediate and final states as verification targets. These checkpoints reward partial completion, while alternating proposer--solver training adapts the generated curriculum. We show theoretically that subtask rewards reduce collapse among unsuccessful rollouts when they complete different numbers of subtasks. Without human-annotated training tasks, Explorer-Zero outperforms the evaluated self-play baselines across ALFWorld, ScienceWorld, and AppWorld; on AppWorld, our 30B agent reaches 59.67% task success, approaching 62.65% for RL on human-annotated tasks. Further analyses support task-relevant composition and benefits on complex tasks, while self-play initialization improves subsequent human-data RL across all three benchmarks.
Key facts. No citing papers in the map yet (data through 14 Oct 2026). Placed in Reinforcement learning for LLM agents, one of 16 directions in LLM agents and tool use. Builds on 29 of its 54 references that are in the map. First posted on arXiv 14 Oct 2026.
Builds on
29 of 54 references.
Closest ancestors · 4
Same direction, newest first
- 2026State2State: Environment-Derived Mid-Training for LLM Agents5 Aug
- 2026Milestone-Guided Policy Learning for Long-Horizon Language Agents7 May
- 2026Tool-R0: Self-Evolving LLM Agents for Tool-Learning from Zero Data24 Feb
- 2025Group-in-Group Policy Optimization for LLM Agent Training16 May
Other references · 25
- 2024DeepSeekMath: Pushing the Limits of Mathematical Reasoning in Open Language Modelscited by 9,379
- 2025Qwen3 Technical Reportcited by 8,820
- 2023Let's Verify Step by Stepcited by 3,789
- 2023SWE-bench: Can Language Models Resolve Real-World GitHub Issues?cited by 3,373
- 2024τ-bench: A Benchmark for Tool-Agent-User Interaction in Real-World Domainscited by 1,402
- 2020ALFWorld: Aligning Text and Embodied Environments for Interactive Learningcited by 1,205
- 2017Hindsight Experience Replaycited by 1,136
- 2024Tulu 3: Pushing Frontiers in Open Language Model Post-Trainingcited by 1,053
- 2024AppWorld: A Controllable World of Apps and People for Benchmarking Interactive Coding Agentscited by 401
- 2025Absolute Zero: Reinforced Self-play Reasoning with Zero Datacited by 344
- 2022ScienceWorld: Is your Agent Smarter than a 5th Grader?cited by 327
- 2025R-Zero: Self-Evolving Reasoning LLM from Zero Datacited by 228
13 more
- 2018RUDDER: Return Decomposition for Delayed Rewardscited by 173
- 2017Intrinsic Motivation and Automatic Curricula via Asymmetric Self-Playcited by 141
- 2025Learn-by-interact: A Data-Centric Framework for Self-Adaptive Agents in Realistic Environmentscited by 95
- 2025What Makes a Reward Model a Good Teacher? An Optimization Perspectivecited by 73
- 2021Asymmetric self-play for automatic goal discovery in robotic manipulationcited by 72
- 2025AgentSynth: Scalable Task Generation for Generalist Computer-Use Agentscited by 46
- 2026Dr. Zero: Self-Evolving Search Agents without Training Datacited by 44
- 2025GenEnv: Difficulty-Aligned Co-Evolution Between LLM Agents and Environment Simulatorscited by 42
- 2025Search Self-play: Pushing the Frontier of Agent Capability without Supervisioncited by 34
- 2025SPELL: Self-Play Reinforcement Learning for Evolving Long-Context Language Modelscited by 29
- 2025Scaling Synthetic Task Generation for Agents via Explorationcited by 23
- 2025Propose, Solve, Verify: Self-Play Through Formal Verificationcited by 13
- 2026J-Zero: Unified Challenger--Solver--Judge Self-Evolution from Zero Datacited by 1
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