mlsanityData to 14 Oct 2026

ViewStruct: View-Grounded Articulation and Connectivity Inference

arXiv 2610.16793 ↗First posted 12 Oct 2026cs.CVcited by 0

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Abstract (arXiv)

Interacting with unfamiliar objects requires understanding how their parts connect and move. We introduce ViewStruct, a framework for jointly predicting connectivity and articulation in objects and scenes. Given an RGB image with aligned part segmentation and depth, optionally supplemented by images or video, ViewStruct predicts rigid-body groupings, attachments, and joint parameters. Its view-grounded representation links predictions to observed regions and expresses joint geometry in a gravity-aligned, view-relative frame, without requiring category-specific canonical orientations. A pretrained vision--language model is adapted to predict structure in seconds, without requiring observed articulation motion or per-instance optimisation. Experiments demonstrate improved structural prediction over evaluated baselines and transfer to unseen categories, asset sources, and real-world human-interaction videos, despite task-specific training exclusively on synthetic data. Simulated manipulation experiments further demonstrate the utility of predicted joints for generating robot motion trajectories.

Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 31 of its 34 references that are in the map. First posted on arXiv 12 Oct 2026.

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31 of 34 references.

References · 31

  1. 2025Qwen3-VL Technical Reportcited by 2,793
  2. 2024MoGe: Unlocking Accurate Monocular Geometry Estimation for Open-Domain Images with Optimal Training Supervisioncited by 299
  3. 2019Category-Level Articulated Object Pose Estimationcited by 159
  4. 2022Ditto: Building Digital Twins of Articulated Objects from Interactioncited by 156
  5. 2023PARIS: Part-level Reconstruction and Motion Analysis for Articulated Objectscited by 118
  6. 2024URDFormer: A Pipeline for Constructing Articulated Simulation Environments from Real-World Imagescited by 111
  7. 2024Articulate-Anything: Automatic Modeling of Articulated Objects via a Vision-Language Foundation Modelcited by 96
  8. 2024CAD-MLLM: Unifying Multimodality-Conditioned CAD Generation With MLLMcited by 81
  9. 2024Neural Implicit Representation for Building Digital Twins of Unknown Articulated Objectscited by 69
  10. 2024Real2Code: Reconstruct Articulated Objects via Code Generationcited by 69
  11. 2024SINGAPO: Single Image Controlled Generation of Articulated Parts in Objectscited by 69
  12. 2024GRUtopia: Dream General Robots in a City at Scalecited by 59
19 more
  1. 2022OPD: Single-view 3D Openable Part Detectioncited by 54
  2. 2023CAGE: Controllable Articulation GEnerationcited by 52
  3. 2023Ditto in the House: Building Articulation Models of Indoor Scenes through Interactive Perceptioncited by 41
  4. 2023OPDMulti: Openable Part Detection for Multiple Objectscited by 39
  5. 2020Visual Identification of Articulated Object Partscited by 37
  6. 2025PhysX-Anything: Simulation-Ready Physical 3D Assets from Single Imagecited by 37
  7. 2026Articraft: An Agentic System for Scalable Articulated 3D Asset Generationcited by 30
  8. 2024L3GO: Language Agents with Chain-of-3D-Thoughts for Generating Unconventional Objectscited by 28
  9. 2025Particulate: Feed-Forward 3D Object Articulationcited by 23
  10. 2024BlenderAlchemy: Editing 3D Graphics with Vision-Language Modelscited by 22
  11. 2025URDF-Anything: Constructing Articulated Objects with 3D Multimodal Language Modelcited by 21
  12. 2025MeshCoder: LLM-Powered Structured Mesh Code Generation from Point Cloudscited by 19
  13. 2025Articulated Object Estimation in the Wildcited by 19
  14. 2026Articulated 3D Scene Graphs for Open-World Mobile Manipulationcited by 11
  15. 2026PhysX-Omni: Unified Simulation-Ready Physical 3D Generation for Rigid, Deformable, and Articulated Objectscited by 11
  16. 2026Pandora: Articulated 3D Scene Graphs from Egocentric Visioncited by 6
  17. 2026Instruct-Particulate: Scaling Feed-Forward 3D Object Articulation with Kinematic Controlcited by 4
  18. 2026Procedura: Agentic 3D Modeling with Procedural Controlcited by 4
  19. 2026Articulated Object Reconstruction from Rest-State Observationcited by 1

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