PHIRL: Aligning Learned Rewards with Task Progress for Inverse Reinforcement Learning
On the map: LLM alignment / RLHF / preference optimisation → Reward modeling and RLHF
Abstract (arXiv)
Human demonstrations provide dense policy-level information but sometimes lack local precision. Human feedback presents accurate local critiques, but offers sparse evaluations rather than direct policy guidance. We propose Progress-Heuristicized Inverse Reinforcement Learning (PHIRL), a data-efficient framework that learns robust reward functions by jointly leveraging demonstrations and feedback. Specifically, we use progress, a feedback modality that describes cumulative task completion. PHIRL iteratively infers a reward function from demonstrations via inverse reinforcement learning, calculates the learned rewards over the progress-annotated demonstrations, and aligns the rewards with progress annotations over four dimensions. We evaluate PHIRL on real and simulated robot tasks, with additional exploration using a fine-tuned vision-language model to provide progress feedback. Results demonstrate that PHIRL significantly outperforms the baselines, achieving substantially higher environmental return rewards and task success with only twenty percent of demonstrations annotated. Analysis of reward-hacking scenarios demonstrates that PHIRL learned reward functions are reliable against exploitation.
Key facts. No citing papers in the map yet (data through 14 Oct 2026). Placed in Reward modeling and RLHF, one of 10 directions in LLM alignment / RLHF / preference optimisation. Builds on 48 of its 55 references that are in the map. First posted on arXiv 25 Sep 2026.
Builds on
48 of 55 references.
Closest ancestors · 11
Same direction, newest first
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- 2024Learning Reward and Policy Jointly from Demonstration and Preference Improves Alignment11 Jun
- 2024A Unified Linear Programming Framework for Offline Reward Learning from Human Demonstrations and Feedback20 May
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- 2023From "Thumbs Up" to "10 out of 10": Reconsidering Scalar Feedback in Interactive Reinforcement Learning17 Nov
- 2020The EMPATHIC Framework for Task Learning from Implicit Human Feedback28 Sep
- 2018Reward learning from human preferences and demonstrations in Atari15 Nov
- 2017Deep reinforcement learning from human preferences12 Jun
Other references · 37
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- 2019Better-than-Demonstrator Imitation Learning via Automatically-Ranked Demonstrationscited by 6
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- 2026Step-Level Preference Learning for Generative Agents in Social Simulationscited by 1
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- 2019From Language to Goals: Inverse Reinforcement Learning for Vision-Based Instruction Following
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