Trajectory Optimization Through Contacts and Automatic Gait Discovery for Quadrupeds
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Abstract (arXiv)
In this work we present a trajectory Optimization framework for whole-body motion planning through contacts. We demonstrate how the proposed approach can be applied to automatically discover different gaits and dynamic motions on a quadruped robot. In contrast to most previous methods, we do not pre-specify contact switches, timings, points or gait patterns, but they are a direct outcome of the optimization. Furthermore, we optimize over the entire dynamics of the robot, which enables the optimizer to fully leverage the capabilities of the robot. To illustrate the spectrum of achievable motions, here we show eight different tasks, which would require very different control structures when solved with state-of-the-art methods. Using our trajectory Optimization approach, we are solving each task with a simple, high level cost function and without any changes in the control structure. Furthermore, we fully integrated our approach with the robot's control and estimation framework such that optimization can be run online. By demonstrating a rough manipulation task with multiple dynamic contact switches, we exemplarily show how optimized trajectories and control inputs can be directly applied to hardware.
Key facts. Cited by 8 papers in the map (data through 14 Oct 2026). First posted on arXiv 15 Jul 2016.
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Citing papers per year: 2021: 1; 2022: 2; 2023: 0; 2024: 1; 2025: 2; 2026: 2.
8 papers.
- 2025Learning Humanoid Standing-up Control across Diverse Posturescited by 46
- 2022Imitate and Repurpose: Learning Reusable Robot Movement Skills From Human and Animal Behaviorscited by 30
- 2021Autonomous Navigation for Quadrupedal Robots with Optimized Jumping through Constrained Obstaclescited by 6
- 2026Learning Gait-Aware Quadruped Locomotion with Temporal Logic Specificationscited by 2
- 2022Robust Contact State Estimation in Humanoid Walking Gaitscited by 1
- 2025Towards Quadrupedal Jumping and Walking for Dynamic Locomotion using Reinforcement Learningcited by 1
- 2026ADP: Adversarial Dynamics Priors for Physically Grounded Humanoid Locomotioncited by 1
- 2024Optimal Gait Control for a Tendon-driven Soft Quadruped Robot by Model-based Reinforcement Learningcited by 0
- 2026ADP: Adversarial Dynamics Priors for Physically Grounded Humanoid Locomotion3 Jul 2026
- 2026Learning Gait-Aware Quadruped Locomotion with Temporal Logic Specifications1 Jul 2026
- 2025Towards Quadrupedal Jumping and Walking for Dynamic Locomotion using Reinforcement Learning28 Oct 2025
- 2025Learning Humanoid Standing-up Control across Diverse Postures12 Feb 2025
- 2024Optimal Gait Control for a Tendon-driven Soft Quadruped Robot by Model-based Reinforcement Learning11 Jun 2024
- 2022Robust Contact State Estimation in Humanoid Walking Gaits30 Jul 2022
- 2022Imitate and Repurpose: Learning Reusable Robot Movement Skills From Human and Animal Behaviors31 Mar 2022
- 2021Autonomous Navigation for Quadrupedal Robots with Optimized Jumping through Constrained Obstacles1 Jul 2021