mlsanityData to 7 Oct 2026

GeoEdit: Geometry-Aware Object Editing via Dual-Branch Denoising

arXiv 2606.30003 ↗First posted 29 Jun 2026cs.CVcited by 1

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Abstract (arXiv)

Precisely manipulating objects in a single photograph (translation, rotation, scaling) while obeying 3D physical constraints remains unsolved for diffusion-based editors. Current 2D methods lack spatial awareness and produce perspective violations. Forcing structural proxies into the latent space also disrupts variance homogeneity, and the resulting self-attention leakage leads to ghosting and background blur. The core difficulty is asymmetric: the relocated object must follow a rigid geometry, yet the uncovered background needs freedom to synthesize plausible content. We present GeoEdit, a training-free Lift-Manipulate-Render-Denoise pipeline that satisfies both constraints. We decouple scene and object in 3D, align them through point correspondence, and render a geometry-aligned proxy with a structural depth map. A Dual-Branch Denoising stage then refines this proxy: a video diffusion backbone preserves object identity, while 3D constraints are injected into the foreground within a narrow denoising window at matching noise variance (variance-homogeneous injection). The background denoises freely. Because the injected signal matches the native latent statistics, self-attention stays undisturbed. We also introduce GeoEditBench, a pose-aware benchmark covering object translation, object rotation, and camera movement with pose-aware evaluation metrics. Experiments confirm consistent gains in geometric accuracy, identity fidelity, and background quality. Our codes are available at https://github.com/Heey731/GeoEdit.

Key facts. Cited by 1 paper in the map (data through 7 Oct 2026). Builds on 68 of its 83 references that are in the map. First posted on arXiv 29 Jun 2026.

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68 of 83 references.

References · 68

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38 more
  1. 2025Wan: Open and Advanced Large-Scale Video Generative Modelscited by 2,536
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  1. 2026Geometric Image Editing via Effects-Sensitive In-Context Inpainting with Diffusion Transformers
  2. 2025Training-free Geometric Image Editing on Diffusion Models
  3. 2024Diffusion Models are Geometry Critics: Single Image 3D Editing Using Pre-Trained Diffusion Priors
  4. 2026GeoNVS: Geometry Grounded Video Diffusion for Novel View Synthesis
  5. 2025V2Edit: Versatile Video Diffusion Editor for Videos and 3D Scenes
  6. 2024Move Anything with Layered Scene Diffusion
  7. 2025Edit2Perceive: Image Editing Diffusion Models Are Strong Dense Perceivers
  8. 2026GenNVS: Geometry-enhanced Novel View Synthesis via Disentangled 3D Prior