MementoGUI: Learning Agentic Multimodal Memory Control for Long-Horizon GUI Agents
On the map: LLM agents and tool use → GUI and mobile agents
Abstract (arXiv)
Recent GUI agents have made substantial progress in visual grounding and action prediction, yet they remain brittle in long-horizon tasks that require maintaining task state across many interface transitions. Existing agents typically rely on raw history replay or text-only memory, which either overwhelms the model with redundant screenshots or discards localized visual evidence needed for future decisions. To address these limitations, we introduce MementoGUI, a plug-in agentic memory framework that equips MLLM-based GUI agents with MementoCore, a learned controller for online memory selection, compression, and retrieval. Rather than treating interaction history as a fixed context, MementoGUI formulates long-horizon GUI control as an online memory-control problem: working memory selectively preserves task-relevant interface events with textual summaries and ROI-level visual evidence, while episodic memory retrieves reusable past trajectories through learned relevance selection. MementoCore modularizes memory control into specialized operators for step processing, memory compression, episodic writing, and episodic selection, enabling plug-in memory augmentation without finetuning the GUI agent backbone. We further develop a scalable data curation pipeline that converts computer-use trajectories into memory-controller training data, introduce MementoGUI-Bench for evaluating long-horizon decision-making in GUI agents, and design MLLM-based metrics for semantic action matching, task progress, and memory consistency. Experiments on GUI-Odyssey, MM-Mind2Web, and MementoGUI-Bench show that MementoGUI consistently improves GUI agents over no-history, history-replay, and text-only memory baselines, with larger MementoCore backbones further strengthening memory-augmented GUI control.
Key facts. Cited by 9 papers in the map (data through 7 Oct 2026). Placed in GUI and mobile agents, one of 16 directions in LLM agents and tool use. Builds on 79 of its 86 references that are in the map. First posted on arXiv 18 May 2026.
Builds on
79 of 86 references.
Closest ancestors · 24
Same direction, newest first
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- 2024Navigating the Digital World as Humans Do: Universal Visual Grounding for GUI Agents7 Oct
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- 2024SeeClick: Harnessing GUI Grounding for Advanced Visual GUI Agents17 Jan
- 2023AppAgent: Multimodal Agents as Smartphone Users21 Dec
- 2023CogAgent: A Visual Language Model for GUI Agents14 Dec
Other references · 55
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50 most cited of 55 All 55 (JSON)
Built on by
Citing papers per year: 2026: 9.
9 papers.
- 2026VideoArgus: Agentic Rubric-Grounded Unified Evaluation for Video Generation and Editingcited by 5
- 2026FocusMem: Factorizing Content, Readout, and Trust in Latent GUI Memorycited by 2
- 2026Agent Skills Should Go Beyond Text: The Case for Visual Skillscited by 1
- 2026EchoPath: Execution-Level Replayable Memory for GUI Agentscited by 1
- 2026Prior Directions: Why GUI Grounding Gets Locked in the Pastcited by 0
- 2026CausalCache: Conditional High-Fidelity Restoration for Long-Horizon GUI Agentscited by 0
- 2026Relevance Does Not Imply Applicability: Experience Activation for Personal GUI Agentscited by 0
- 2026EpiCon: Collective Agent Learning through Co-Evolving Multimodal Memorycited by 0
- 2026GUI-HARVEST: Self-Improving GUI Agents through Evidence-Driven Harness Evolutioncited by 0
- 2026GUI-HARVEST: Self-Improving GUI Agents through Evidence-Driven Harness Evolution1 Oct 2026
- 2026EpiCon: Collective Agent Learning through Co-Evolving Multimodal Memory29 Sep 2026
- 2026Relevance Does Not Imply Applicability: Experience Activation for Personal GUI Agents27 Sep 2026
- 2026EchoPath: Execution-Level Replayable Memory for GUI Agents15 Sep 2026
- 2026CausalCache: Conditional High-Fidelity Restoration for Long-Horizon GUI Agents23 Aug 2026
- 2026VideoArgus: Agentic Rubric-Grounded Unified Evaluation for Video Generation and Editing6 Aug 2026
- 2026FocusMem: Factorizing Content, Readout, and Trust in Latent GUI Memory5 Aug 2026
- 2026Prior Directions: Why GUI Grounding Gets Locked in the Past29 Jul 2026
- 2026Agent Skills Should Go Beyond Text: The Case for Visual Skills31 May 2026
Similar, not cited
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- 2026MemPilot: Orchestrating On-Demand Multimodal Memory Curation for LLM Agents
- 2026MemPrism: Task-Conditioned Relational Memory Views for Long-Horizon Agents
- 2026WorldMemArena: Evaluating Multimodal Agent Memory Through Action-World Interaction