Unified Walking, Running, and Recovery for Humanoids via State-Dependent Adversarial Motion Priors
On the map: Deep reinforcement learning methods → RL for robot locomotion and manipulation
Abstract (arXiv)
We propose a unified reinforcement learning framework that enables a single policy to perform walking, running, and fall recovery on the Unitree G1 humanoid robot, validated on physical hardware without any explicit mode-switching command at deployment. The framework extends Adversarial Motion Priors (AMP) by replacing the conventional global reference distribution with a state-dependent gate that routes each training transition to one of two discriminators: a dedicated recovery discriminator and a velocity-conditioned locomotion discriminator that jointly covers walking and running. The gate is defined by a single fixed threshold on projected gravity: the recovery discriminator is activated when body tilt exceeds approximately 37^circ from vertical (|gz+1|>0.6); otherwise the locomotion discriminator is used, with the normalized commanded velocity serving as a condition that selects the appropriate reference trajectory between walk and run clips. Only three LAFAN1 reference clips are required to regularize the complete behavior set. At deployment, a single frozen ONNX policy executes at 50,Hz with no runtime mode logic; hardware experiments demonstrate successful recovery from both prone and supine falls and smooth walk-to-run transitions under the same controller.
Key facts. No citing papers in the map yet (data through 14 Oct 2026). Placed in RL for robot locomotion and manipulation, one of 15 directions in Deep reinforcement learning methods. Builds on 9 of its 12 references that are in the map. First posted on arXiv 18 May 2026.
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9 of 12 references.
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- 2024FRASA: An End-to-End Reinforcement Learning Agent for Fall Recovery and Stand Up of Humanoid Robots11 Oct
Other references · 8
- 2017Proximal Policy Optimization Algorithmscited by 15,215
- 2023Orbit: A Unified Simulation Framework for Interactive Robot Learning Environmentscited by 295
- 2021Robust Motion In-betweeningcited by 229
- 2025Learning Humanoid Standing-up Control across Diverse Posturescited by 46
- 2025Learning Getting-Up Policies for Real-World Humanoid Robotscited by 26
- 2025SafeFall: Learning Protective Control for Humanoid Robotscited by 8
- 2025HiFAR: Multi-Stage Curriculum Learning for High-Dynamics Humanoid Fall Recoverycited by 7
- 2025Unified Humanoid Fall-Safety Policy from a Few Demonstrationscited by 4
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- 2026Multi-Gait Learning for Humanoid Robots Using Reinforcement Learning with Selective Adversarial Motion Prior
- 2025RuN: Residual Policy for Natural Humanoid Locomotion
- 2025Gait-Conditioned Reinforcement Learning with Multi-Phase Curriculum for Humanoid Locomotion
- 2025Keep on Going: Learning Robust Humanoid Motion Skills via Selective Adversarial Training
- 2026Stubborn: A Streamlined and Unified Reinforcement Learning Framework for Robust Motion Tracking and Fall Recovery for Humanoids
- 2026Embedding Classical Balance Control Principles in Reinforcement Learning for Humanoid Recovery
- 2025Reduced-Order Model-Guided Reinforcement Learning for Demonstration-Free Humanoid Locomotion
- 2026DAMP: Humanoid Locomotion via Denoised Belief Learning and Adversarial Motion Priors ↗