mlsanityData to 14 Oct 2026

Generate Your Talking Avatar from Video Reference

arXiv 2604.27918 ↗First posted 30 Apr 2026cs.CVcited by 0

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Abstract (arXiv)

Existing talking avatar methods typically adopt an image-to-video pipeline conditioned on a static reference image within the same scene as the target generation. This restricted, single-view perspective lacks sufficient temporal and expression cues, limiting the ability to synthesize high-fidelity talking avatars in customized backgrounds. To this end, we introduce Talking Avatar generation from Video Reference (TAVR), a novel framework that shifts the paradigm by leveraging cross-scene video inputs. To effectively process these extended temporal contexts and bridge cross-scene domain gaps, TAVR integrates a token selection module alongside a comprehensive three-stage training scheme. Specifically, same-scene video pretraining establishes foundational appearance copying, which is subsequently expanded by cross-scene reference fine-tuning for robust cross-scene adaptation. Finally, task-specific reinforcement learning aligns the generated outputs with identity-based rewards to maximize identity similarity. To systematically evaluate cross-scene robustness, we construct a new benchmark comprising 158 carefully curated cross-scene video pairs. Extensive experiments show that TAVR benefits from flexible inference-time video referencing and consistently surpasses existing baselines both quantitatively and qualitatively. This work has been deployed to production. For more related research, please visit hrefhttps://www.heygen.com/researchHeyGen Research and hrefhttps://www.heygen.com/research/avatar-v-modelHeyGen Avatar-V.

Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 46 of its 50 references that are in the map. First posted on arXiv 30 Apr 2026.

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References · 46

  1. 2023Direct Preference Optimization: Your Language Model is Secretly a Reward Modelcited by 8,065
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34 more
  1. 2024Sapiens: Foundation for Human Vision Modelscited by 229
  2. 2024Hallo: Hierarchical Audio-Driven Visual Synthesis for Portrait Image Animationcited by 202
  3. 2024Identity-Preserving Text-to-Video Generation by Frequency Decompositioncited by 158
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  9. 2023StyleTalk: One-shot Talking Head Generation with Controllable Speaking Stylescited by 92
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  11. 2025OmniAvatar: Efficient Audio-Driven Avatar Video Generation with Adaptive Body Animationcited by 83
  12. 2025Wan-Animate: Unified Character Animation and Replacement with Holistic Replicationcited by 80
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  20. 2025StableAvatar: Infinite-Length Audio-Driven Avatar Video Generationcited by 44
  21. 2025DualTalk: Dual-Speaker Interaction for 3D Talking Head Conversationscited by 32
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  26. 2025TalkVid: A Large-Scale Diversified Dataset for Audio-Driven Talking Head Synthesiscited by 18
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  33. 2025Controllable Human-centric Keyframe Interpolation with Generative Priorcited by 4
  34. 2026Slot-ID: Identity-Preserving Video Generation from Reference Videos via Slot-Based Temporal Identity Encodingcited by 4

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  1. 2026Avatar V: Scaling Video-Reference Avatar Video Generation
  2. 2024DAWN: Dynamic Frame Avatar with Non-autoregressive Diffusion Framework for Talking Head Video Generation
  3. 2024ConsistentAvatar: Learning to Diffuse Fully Consistent Talking Head Avatar with Temporal Guidance
  4. 2023From Pixels to Portraits: A Comprehensive Survey of Talking Head Generation Techniques and Applications
  5. 2024One Shot, One Talk: Whole-body Talking Avatar from a Single Image
  6. 2025Advancing Talking Head Generation: A Comprehensive Survey of Multi-Modal Methodologies, Datasets, Evaluation Metrics, and Loss Functions
  7. 2025TalkingMachines: Real-Time Audio-Driven FaceTime-Style Video via Autoregressive Diffusion Models
  8. 2024A Comprehensive Taxonomy and Analysis of Talking Head Synthesis: Techniques for Portrait Generation, Driving Mechanisms, and Editing