mlsanityData to 14 Oct 2026

One Shot, One Talk: Whole-body Talking Avatar from a Single Image

arXiv 2412.01106 ↗First posted 2 Dec 2024cs.CV cs.GRcited by 2

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Abstract (arXiv)

Building realistic and animatable avatars still requires minutes of multi-view or monocular self-rotating videos, and most methods lack precise control over gestures and expressions. To push this boundary, we address the challenge of constructing a whole-body talking avatar from a single image. We propose a novel pipeline that tackles two critical issues: 1) complex dynamic modeling and 2) generalization to novel gestures and expressions. To achieve seamless generalization, we leverage recent pose-guided image-to-video diffusion models to generate imperfect video frames as pseudo-labels. To overcome the dynamic modeling challenge posed by inconsistent and noisy pseudo-videos, we introduce a tightly coupled 3DGS-mesh hybrid avatar representation and apply several key regularizations to mitigate inconsistencies caused by imperfect labels. Extensive experiments on diverse subjects demonstrate that our method enables the creation of a photorealistic, precisely animatable, and expressive whole-body talking avatar from just a single image.

Key facts. Cited by 2 papers in the map (data through 14 Oct 2026). First posted on arXiv 2 Dec 2024.

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Citing papers per year: 2025: 2.

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  1. 2024From Audio to Photoreal Embodiment: Synthesizing Humans in Conversations
  2. 2025FantasyTalking: Realistic Talking Portrait Generation via Coherent Motion Synthesis
  3. 2024Morphable Diffusion: 3D-Consistent Diffusion for Single-image Avatar Creation
  4. 2026Avatar V: Scaling Video-Reference Avatar Video Generation
  5. 2024DAWN: Dynamic Frame Avatar with Non-autoregressive Diffusion Framework for Talking Head Video Generation
  6. 2024VLOGGER: Multimodal Diffusion for Embodied Avatar Synthesis
  7. 2025GAS: Generative Avatar Synthesis from a Single Image
  8. 2025JWB-DH-V1: Benchmark for Joint Whole-Body Talking Avatar and Speech Generation Version 1