mlsanityData to 14 Oct 2026

Collaborative Multi-Agent Scripts Generation for Enhancing Imperfect-Information Reasoning in Murder Mystery Games

arXiv 2604.11741 ↗First posted 13 Apr 2026cs.AIcited by 6

On the map: LLM reasoning → Reasoning for agents, planning and code

also in 2 more
Abstract (arXiv)

Vision-language models (VLMs) have shown impressive capabilities in perceptual tasks, yet they degrade in complex multi-hop reasoning under multiplayer game settings with imperfect and deceptive information. In this paper, we study a representative multiplayer task, Murder Mystery Games, which require inferring hidden truths based on partial clues provided by roles with different intentions. To address this challenge, we propose a collaborative multi-agent framework for evaluating and synthesizing high-quality, role-driven multiplayer game scripts, enabling fine-grained interaction patterns tailored to character identities (i.e., murderer vs. innocent). Our system generates rich multimodal contexts, including character backstories, visual and textual clues, and multi-hop reasoning chains, through coordinated agent interactions. We design a two-stage agent-monitored training strategy to enhance the reasoning ability of VLMs: (1) chain-of-thought based fine-tuning on curated and synthetic datasets that model uncertainty and deception; (2) GRPO-based reinforcement learning with agent-monitored reward shaping, encouraging the model to develop character-specific reasoning behaviors and effective multimodal multi-hop inference. Extensive experiments demonstrate that our method significantly boosts the performance of VLMs in narrative reasoning, hidden fact extraction, and deception-resilient understanding. Our contributions offer a scalable solution for training and evaluating VLMs under uncertain, adversarial, and socially complex conditions, laying the groundwork for future benchmarks in multimodal multi-hop reasoning under imperfect information.

Key facts. Cited by 6 papers in the map (data through 14 Oct 2026). Placed in Reasoning for agents, planning and code, one of 17 directions in LLM reasoning. Builds on 31 of its 44 references that are in the map. First posted on arXiv 13 Apr 2026.

Builds on

31 of 44 references.

Closest ancestors · 4

Same direction, newest first

  1. 2025KORGym: A Dynamic Game Platform for LLM Reasoning Evaluation20 May
  2. 2025MultiMind: Enhancing Werewolf Agents with Multimodal Reasoning and Theory of Mind25 Apr
  3. 2024BALROG: Benchmarking Agentic LLM and VLM Reasoning On Games20 Nov
  4. 2024Enhance Reasoning for Large Language Models in the Game Werewolf4 Feb

Other references · 27

  1. 2021LoRA: Low-Rank Adaptation of Large Language Modelscited by 14,380
  2. 2025DeepSeek-R1: Incentivizing Reasoning Capability in LLMs via Reinforcement Learningcited by 6,330
  3. 2025Qwen2.5-VL Technical Reportcited by 5,587
  4. 2018HotpotQA: A Dataset for Diverse, Explainable Multi-hop Question Answeringcited by 3,754
  5. 2024From Generation to Judgment: Opportunities and Challenges of LLM-as-a-judgecited by 494
  6. 2025Multimodal Chain-of-Thought Reasoning: A Comprehensive Surveycited by 182
  7. 2025Reinforcing Spatial Reasoning in Vision-Language Models with Interwoven Thinking and Visual Drawingcited by 136
  8. 2025Reason-RFT: Reinforcement Fine-Tuning for Visual Reasoning of Vision Language Modelscited by 99
  9. 2024AgentInstruct: Toward Generative Teaching with Agentic Flowscited by 89
  10. 2025Unified Multimodal Understanding and Generation Models: Advances, Challenges, and Opportunitiescited by 85
  11. 2025J1: Incentivizing Thinking in LLM-as-a-Judge via Reinforcement Learningcited by 75
  12. 2025SRPO: A Cross-Domain Implementation of Large-Scale Reinforcement Learning on LLMcited by 68
15 more
  1. 2024SocialBench: Sociality Evaluation of Role-Playing Conversational Agentscited by 50
  2. 2025A Survey of State of the Art Large Vision Language Models: Alignment, Benchmark, Evaluations and Challengescited by 47
  3. 2026UniCorn: Towards Self-Improving Unified Multimodal Models through Self-Generated Supervisioncited by 26
  4. 2026ExpSeek: Self-Triggered Experience Seeking for Web Agentscited by 23
  5. 2025LayerCraft: Enhancing Text-to-Image Generation with CoT Reasoning and Layered Object Integrationcited by 19
  6. 2026HINT: Composed Image Retrieval with Dual-path Compositional Contextualized Networkcited by 18
  7. 2026MELT: Improve Composed Image Retrieval via the Modification Frequentation-Rarity Balance Networkcited by 17
  8. 2026NeuReasoner: Towards Explainable, Controllable, and Unified Reasoning via Mixture-of-Neuronscited by 14
  9. 2025SocialMaze: A Benchmark for Evaluating and Enhancing Social Reasoning in Large Language Models in Complex Social Environmentscited by 11
  10. 2024PLAYER*: Enhancing LLM-based Multi-Agent Communication and Interaction in Murder Mystery Gamescited by 10
  11. 2025Infi-MMR: Curriculum-based Unlocking Multimodal Reasoning via Phased Reinforcement Learning in Multimodal Small Language Modelscited by 10
  12. 2026FoE: Forest of Errors Makes the First Solution the Best in Large Reasoning Modelscited by 8
  13. 2025AudioGenie: A Training-Free Multi-Agent Framework for Diverse Multimodality-to-Multiaudio Generationcited by 6
  14. 2025VS-Bench: Evaluating VLMs for Strategic Abilities in Multi-Agent Environmentscited by 6
  15. 2024Can Deception Detection Go Deeper? Dataset, Evaluation, and Benchmark for Deception Reasoningcited by 4

Built on by

Cited by year (2026 to 14 Oct)

Citing papers per year: 2026: 6.

6 papers.

Similar, not cited

Close in wording, no citation either way

  1. 2023Deciphering Digital Detectives: Understanding LLM Behaviors and Capabilities in Multi-Agent Mystery Games
  2. 2026MINDGAMES: A Live Arena for Evaluating Social and Strategic Reasoning in Multi-Agent LLMs
  3. 2025The Decrypto Benchmark for Multi-Agent Reasoning and Theory of Mind
  4. 2024Who Speaks Next? Multi-party AI Discussion Leveraging the Systematics of Turn-taking in Murder Mystery Games
  5. 2026QUACK: Questioning, Understanding, and Auditing Communicated Knowledge in Multimodal Social Deduction Agents
  6. 2025LLM-Hanabi: Evaluating Multi-Agent Gameplays with Theory-of-Mind and Rationale Inference in Imperfect Information Collaboration Game
  7. 2026Clueing up LLMs with Tool-Augmented Deductive Reasoning
  8. 2025Collaborating Action by Action: A Multi-agent LLM Framework for Embodied Reasoning