MolmoPoint: Better Pointing for VLMs with Grounding Tokens
On the map: Multimodal LLMs / vision-language models → VLM benchmarks and visual reasoning
Abstract (arXiv)
Grounding has become a fundamental capability of vision-language models (VLMs). Most existing VLMs point by generating coordinates as part of their text output, which requires learning a complicated coordinate system and results in a high token count. Instead, we propose a more intuitive pointing mechanism that directly selects the visual tokens that contain the target concept. Our model generates a special pointing token that cross-attends to the input image or video tokens and selects the appropriate one. To make this model more fine-grained, we follow these pointing tokens with an additional special token that selects a fine-grained subpatch within the initially selected region, and then a third token that specifies a location within that subpatch. We further show that performance improves by generating points sequentially in a consistent order, encoding the relative position of the previously selected point, and including a special no-more-points class when selecting visual tokens. Using this method, we set a new state-of-the-art on image pointing (70.7% on PointBench), set a new state-of-the-art among fully open models on GUI pointing (61.1% on ScreenSpotPro), and improve video pointing (59.1% human preference win rate vs. a text coordinate baseline) and tracking (+6.3% gain on Molmo2Track). We additionally show that our method achieves much higher sample efficiency and discuss the qualitative differences that emerge from this design change.
Key facts. Cited by 11 papers in the map (data through 7 Oct 2026). Placed in VLM benchmarks and visual reasoning, one of 16 directions in Multimodal LLMs / vision-language models. Builds on 86 of its 96 references that are in the map. First posted on arXiv 30 Mar 2026.
Builds on
86 of 96 references.
Closest ancestors · 8
Same direction, newest first
- 2025Sa2VA: Marrying SAM2 with MLLM for Dense Grounded Understanding of Images and Videos7 Jan
- 2024Perception Tokens Enhance Visual Reasoning in Multimodal Language Models4 Dec
- 2024One Token to Seg Them All: Language Instructed Reasoning Segmentation in Videos29 Sep
- 2024Molmo and PixMo: Open Weights and Open Data for State-of-the-Art Vision-Language Models25 Sep
- 2024PaliGemma: A versatile 3B VLM for transfer10 Jul
- 2023GLaMM: Pixel Grounding Large Multimodal Model6 Nov
- 2023MathVista: Evaluating Mathematical Reasoning of Foundation Models in Visual Contexts3 Oct
- 2023LISA: Reasoning Segmentation via Large Language Model1 Aug
Other references · 78
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50 most cited of 78 All 78 (JSON)
Built on by
Citing papers per year: 2026: 11.
11 papers.
- 2026WildDet3D: Scaling Promptable 3D Detection in the Wildcited by 12
- 2026MolmoMotion: Forecasting Point Trajectories in 3D with Language Instructioncited by 3
- 2026Vision-Language Grounding as Bidirectional Concept Correspondencecited by 0
- 2026Agreement-Based Audio-Visual Segmentation:Champion Report for the MeViS-Audio Track in the 8th LSVOS Challengecited by 0
- 2026PointRL: Learning Point-Level Vision-Language Grounding from Verifiable Annotation Evidencecited by 0
- 2026Report of the 8th LSVOS Challenge: Complex and Multimodal Video Object Segmentationcited by 0
- 2026Contextual Observer Grounding: Evaluating Situated Spatial Reasoning in Vision-Language Modelscited by 0
- 2026PhysBrain 1.5: From Vision-Language Models to Physical Foundation Modelscited by 0
- 2026Dreaming the Sound of Contact: Leveraging Video and Audio Generation for Zero-Shot Force-Aware Manipulation and Data Generationcited by 0
- 2026Workspace Models: Lightweight Robotic Memory via Saliency-Driven Supervisioncited by 0
- 2026MintAct: A Unified Visual Agent for Digital Environmentscited by 0
- 2026MintAct: A Unified Visual Agent for Digital Environments18 Sep 2026
- 2026Workspace Models: Lightweight Robotic Memory via Saliency-Driven Supervision17 Sep 2026
- 2026Dreaming the Sound of Contact: Leveraging Video and Audio Generation for Zero-Shot Force-Aware Manipulation and Data Generation16 Sep 2026
- 2026PhysBrain 1.5: From Vision-Language Models to Physical Foundation Models14 Sep 2026
- 2026Contextual Observer Grounding: Evaluating Situated Spatial Reasoning in Vision-Language Models7 Sep 2026
- 2026Report of the 8th LSVOS Challenge: Complex and Multimodal Video Object Segmentation5 Sep 2026
- 2026PointRL: Learning Point-Level Vision-Language Grounding from Verifiable Annotation Evidence26 Aug 2026
- 2026Agreement-Based Audio-Visual Segmentation:Champion Report for the MeViS-Audio Track in the 8th LSVOS Challenge10 Aug 2026
- 2026Vision-Language Grounding as Bidirectional Concept Correspondence8 Aug 2026
- 2026MolmoMotion: Forecasting Point Trajectories in 3D with Language Instruction17 Jun 2026
- 2026WildDet3D: Scaling Promptable 3D Detection in the Wild9 Apr 2026
Similar, not cited
Close in wording, no citation either way
- 2026Pointing-VLA: Typed Spatial Grounding Interfaces for Vision-Language-Action Manipulation
- 2025How Auxiliary Reasoning Unleashes GUI Grounding in VLMs
- 2026GUI-Lens: Coarse-to-Fine Cropping for GUI Grounding with General-Purpose VLMs
- 2026Hi-Token: Hierarchical Coordinate Tokenization for Generative Visual Grounding
- 2025Visual Position Prompt for MLLM based Visual Grounding
- 2025Point What You Mean: Visually Grounded Instruction Policy
- 2026Getting to the Point: Pointing Improves LVLMs at Counting
- 2025Improving GUI Grounding with Explicit Position-to-Coordinate Mapping