mlsanityData to 14 Oct 2026

Ball 3D Localization From A Single Calibrated Image

arXiv 2204.00003 ↗First posted 30 Mar 2022cs.CV eess.IVcited by 17

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Abstract (arXiv)

Ball 3D localization in team sports has various applications including automatic offside detection in soccer, or shot release localization in basketball. Today, this task is either resolved by using expensive multi-views setups, or by restricting the analysis to ballistic trajectories. In this work, we propose to address the task on a single image from a calibrated monocular camera by estimating ball diameter in pixels and use the knowledge of real ball diameter in meters. This approach is suitable for any game situation where the ball is (even partly) visible. To achieve this, we use a small neural network trained on image patches around candidates generated by a conventional ball detector. Besides predicting ball diameter, our network outputs the confidence of having a ball in the image patch. Validations on 3 basketball datasets reveals that our model gives remarkable predictions on ball 3D localization. In addition, through its confidence output, our model improves the detection rate by filtering the candidates produced by the detector. The contributions of this work are (i) the first model to address 3D ball localization on a single image, (ii) an effective method for ball 3D annotation from single calibrated images, (iii) a high quality 3D ball evaluation dataset annotated from a single viewpoint. In addition, the code to reproduce this research is be made freely available at https://github.com/gabriel-vanzandycke/deepsport.

Key facts. Cited by 17 papers in the map (data through 14 Oct 2026). Builds on 5 of its 35 references that are in the map. First posted on arXiv 30 Mar 2022.

Builds on

5 of 35 references.

References · 5

  1. 2014Adam: A Method for Stochastic Optimizationcited by 37,240
  2. 2014Very Deep Convolutional Networks for Large-Scale Image Recognitioncited by 15,364
  3. 2017ICNet for Real-Time Semantic Segmentation on High-Resolution Imagescited by 261
  4. 2015What Players do with the Ball: A Physically Constrained Interaction Modelingcited by 17
  5. 2020Real-time CNN-based Segmentation Architecture for Ball Detection in a Single View Setupcited by 8

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Cited by year (2026 to 14 Oct)

Citing papers per year: 2022: 1; 2023: 4; 2024: 4; 2025: 6; 2026: 2.

17 papers.

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  1. 2023SoccerNet-Caption: Dense Video Captioning for Soccer Broadcasts Commentariescited by 57
  2. 2022DeepSportradar-v1: Computer Vision Dataset for Sports Understanding with High Quality Annotationscited by 37
  3. 2024A Universal Protocol to Benchmark Camera Calibration for Sportscited by 14
  4. 2023A Survey of Deep Learning in Sports Applications: Perception, Comprehension, and Decisioncited by 11
  5. 20243D Pose-Based Temporal Action Segmentation for Figure Skating: A Fine-Grained and Jump Procedure-Aware Annotation Approachcited by 7
  6. 2025TT3D: Table Tennis 3D Reconstructioncited by 5
  7. 2024Multi-Camera Asynchronous Ball Localization and Trajectory Prediction with Factor Graphs and Human Posescited by 4
  8. 2025SoccerNet-v3D: Leveraging Sports Broadcast Replays for 3D Scene Understandingcited by 4
  9. 2025Towards Ball Spin and Trajectory Analysis in Table Tennis Broadcast Videos via Physically Grounded Synthetic-to-Real Transfercited by 4
  10. 2023Towards Learning Monocular 3D Object Localization From 2D Labels using the Physical Laws of Motioncited by 3
  11. 2025Uplifting Table Tennis: A Robust, Real-World Application for 3D Trajectory and Spin Estimationcited by 3
  12. 2023Context-Aware 3D Object Localization from Single Calibrated Images: A Study of Basketballscited by 2
5 more
  1. 2024OSL-ActionSpotting: A Unified Library for Action Spotting in Sports Videoscited by 2
  2. 2026Stepping VLMs onto the Court: Benchmarking Spatial Intelligence in Sportscited by 2
  3. 2025Real-time Localization of a Soccer Ball from a Single Cameracited by 0
  4. 2025VIFSS: View-Invariant and Figure Skating-Specific Pose Representation Learning for Temporal Action Segmentationcited by 0
  5. 2026Rule-Constrained Assignment for Cue-Ball Identification in Broadcast Snookercited by 0