Stable Deep Reinforcement Learning via Isotropic Gaussian Representations
On the map: Deep reinforcement learning methods → RL theory and sample complexity
Abstract (arXiv)
Deep reinforcement learning systems often suffer from unstable training dynamics due to non-stationarity, where learning objectives and data distributions evolve over time. We show that under non-stationary targets, isotropic Gaussian embeddings are provably advantageous. In particular, they induce stable tracking of time-varying targets for linear readouts, achieve maximal entropy under a fixed variance budget, and encourage a balanced use of all representational dimensions--all of which enable agents to be more adaptive and stable. Building on this insight, we propose the use of Sketched Isotropic Gaussian Regularization for shaping representations toward an isotropic Gaussian distribution during training. We demonstrate empirically, over a variety of domains, that this simple and computationally inexpensive method improves performance under non-stationarity while reducing representation collapse, neuron dormancy, and training instability.
Key facts. Cited by 5 papers in the map (data through 14 Oct 2026). Placed in RL theory and sample complexity, one of 15 directions in Deep reinforcement learning methods. Builds on 47 of its 65 references that are in the map. First posted on arXiv 22 Feb 2026.
Builds on
47 of 65 references.
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Other references · 46
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34 more
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Built on by
Citing papers per year: 2026: 5.
5 papers.
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- 2026Representation Learning Enables Scalable Multitask Deep Reinforcement Learning4 Jun 2026
- 2026Local Guidance, Global Impact: Gaussian-Reshaped Trust Region Unlocks Behavior Transitions2 Jun 2026
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