ANCHOR: Branch-Point Data Generation for GUI Agents
On the map: LLM agents and tool use → GUI and mobile agents
Abstract (arXiv)
End-to-end GUI agents for real desktop environments require large amounts of high-quality interaction data, yet collecting human demonstrations is expensive and existing synthetic pipelines often suffer from limited task diversity or noisy, goal-drifting trajectories. We present a trajectory expansion framework Anchor that bootstraps scalable desktop supervision from a small set of verified seed demonstrations. Starting from each seed, we identify branch points that correspond to meaningful state changes and propose new, state-grounded task variants conditioned on the current GUI context. An executing agent then follows the proposed instructions to generate new trajectories, while a verifier enforces task completion via state-aware checks and trajectory-level consistency. To improve supervision quality, we further apply task-conditioned step-level filtering to remove ungrounded actions and denoise post-branch segments to maintain coherent intent. Experiments on standard desktop benchmarks, OSWorld and WindowsAgentArena, show that models fine-tuned on our expanded corpus achieve consistent improvements over zero-shot agents and representative synthesis baselines, and generalize across applications and operating systems.
Key facts. Cited by 3 papers in the map (data through 7 Oct 2026). Placed in GUI and mobile agents, one of 16 directions in LLM agents and tool use. Builds on 17 of its 25 references that are in the map. First posted on arXiv 6 Feb 2026.
Builds on
17 of 25 references.
Closest ancestors · 8
Same direction, newest first
- 2025GUI-ReWalk: Massive Data Generation for GUI Agent via Stochastic Exploration and Intent-Aware Reasoning19 Sep
- 2025OSWorld-Human: Benchmarking the Efficiency of Computer-Use Agents19 Jun
- 2024OS-Genesis: Automating GUI Agent Trajectory Construction via Reverse Task Synthesis27 Dec
- 2024Agent S: An Open Agentic Framework that Uses Computers Like a Human10 Oct
- 2024Windows Agent Arena: Evaluating Multi-Modal OS Agents at Scale12 Sep
- 2024On the Effects of Data Scale on UI Control Agents6 Jun
- 2024OSWorld: Benchmarking Multimodal Agents for Open-Ended Tasks in Real Computer Environments11 Apr
- 2024OS-Copilot: Towards Generalist Computer Agents with Self-Improvement12 Feb
Other references · 9
- 2023WebArena: A Realistic Web Environment for Building Autonomous Agentscited by 1,908
- 2023Mind2Web: Towards a Generalist Agent for the Webcited by 1,210
- 2024GPT-4V(ision) is a Generalist Web Agent, if Groundedcited by 547
- 2023Android in the Wild: A Large-Scale Dataset for Android Device Controlcited by 314
- 2024WebLINX: Real-World Website Navigation with Multi-Turn Dialoguecited by 177
- 2024AutoWebGLM: A Large Language Model-based Web Navigating Agentcited by 130
- 2024AgentTrek: Agent Trajectory Synthesis via Guiding Replay with Web Tutorialscited by 123
- 2025Explorer: Scaling Exploration-driven Web Trajectory Synthesis for Multimodal Web Agentscited by 68
- 2025Scaling Synthetic Task Generation for Agents via Explorationcited by 19
Built on by
Citing papers per year: 2026: 3.
3 papers.
Similar, not cited
Close in wording, no citation either way
- 2026AutoGUIWorld: Image Generators as Visual World Models for GUI Agent
- 2026HATS: Hardness-Aware Trajectory Synthesis for GUI Agents
- 2026SEE: Structure-aware Exploring & Exploiting for Long-horizon GUI Agent Trajectory Synthesis
- 2026Benchmarking and Improving GUI Agents in High-Dynamic Environments
- 2025GUI-360^circ: A Comprehensive Dataset and Benchmark for Computer-Using Agents
- 2025ScaleTrack: Scaling and back-tracking Automated GUI Agents
- 2026Desktop-Delta Bench: Do Computer-Use Models Understand Desktop GUI Transitions?
- 2026Scaling GUI Agents with Visual State Transitions