Agent Alpha: Tree Search Unifying Generation, Exploration and Evaluation for Computer-Use Agents
On the map: LLM reasoning → Reasoning for agents, planning and code
also in 1 more
Abstract (arXiv)
While scaling test-time compute through trajectory-level sampling has significantly improved Graphical User Interface (GUI) agents, the lack of regressive ability prevents the reuse of partial successes and the recovery from early missteps. In this paper, we introduce Agent Alpha, a unified framework that synergizes generation, exploration, and evaluation through step-level Monte Carlo Tree Search (MCTS). It enables active modeling or exploiting structures of the planning space. By integrating alpha-UCT guided search into the interaction loop, Agent Alpha enables deliberate planning, facilitating early pruning of suboptimal branches and efficient prefix reuse. We also employ comparison-driven evaluation to mitigate absolute scoring biases and diversity-constrained expansion to maintain a compact, informative search space. Regret bound of alpha-UCT is analyzed. On the OSWorld benchmark, Agent Alpha achieves a state-of-the-art success rate of ~ 77%, significantly outperforming trajectory-level baselines under equivalent compute.
Key facts. Cited by 12 papers in the map (data through 7 Oct 2026). Placed in Reasoning for agents, planning and code, one of 17 directions in LLM reasoning. Builds on 33 of its 44 references that are in the map. First posted on arXiv 3 Feb 2026.
Builds on
33 of 44 references.
Closest ancestors · 1
Same direction, newest first
Other references · 32
- 2022Chain-of-Thought Prompting Elicits Reasoning in Large Language Modelscited by 12,302
- 2022ReAct: Synergizing Reasoning and Acting in Language Modelscited by 8,355
- 2023Let's Verify Step by Stepcited by 3,598
- 2023Tree of Thoughts: Deliberate Problem Solving with Large Language Modelscited by 3,155
- 2024Scaling LLM Test-Time Compute Optimally can be More Effective than Scaling Model Parameterscited by 1,928
- 2024A Survey on LLM-as-a-Judgecited by 1,384
- 2025s1: Simple test-time scalingcited by 1,311
- 2024OSWorld: Benchmarking Multimodal Agents for Open-Ended Tasks in Real Computer Environmentscited by 1,134
- 2023Kosmos-2: Grounding Multimodal Large Language Models to the Worldcited by 1,075
- 2017Mastering Chess and Shogi by Self-Play with a General Reinforcement Learning Algorithmcited by 723
- 2025UI-TARS: Pioneering Automated GUI Interaction with Native Agentscited by 584
- 2024Executable Code Actions Elicit Better LLM Agentscited by 537
20 more
- 2024AndroidWorld: A Dynamic Benchmarking Environment for Autonomous Agentscited by 450
- 2024Trial and Error: Exploration-Based Trajectory Optimization for LLM Agentscited by 194
- 2025GTA1: GUI Test-time Scaling Agentcited by 102
- 2024ScreenAgent: A Vision Language Model-driven Computer Control Agentcited by 101
- 2025Scaling Test-time Compute for LLM Agentscited by 59
- 2025CoAct-1: Computer-using Multi-Agent System with Coding Actionscited by 33
- 2025Assessing Consistency and Reproducibility in the Outputs of Large Language Models: Evidence Across Diverse Finance and Accounting Taskscited by 19
- 2026OS-Symphony: A Holistic Framework for Robust and Generalist Computer-Using Agentcited by 19
- 2024Modeling Other Players with Bayesian Beliefs for Games with Incomplete Informationcited by 16
- 2025Scaling Agents for Computer Usecited by 14
- 2025InSPO: Unlocking Intrinsic Self-Reflection for LLM Preference Optimizationcited by 11
- 2025Optimizing Prompt Sequences using Monte Carlo Tree Search for LLM-Based Optimizationcited by 9
- 2024Learning from Random Demonstrations: Offline Reinforcement Learning with Importance-Sampled Diffusion Modelscited by 8
- 2025Lipschitz Lifelong Monte Carlo Tree Search for Mastering Non-Stationary Taskscited by 8
- 2025A Neurosymbolic Framework for Interpretable Cognitive Attack Detection in Augmented Realitycited by 8
- 2022Coordinate-Aligned Multi-Camera Collaboration for Active Multi-Object Trackingcited by 7
- 2025MALinZero: Efficient Low-Dimensional Search for Mastering Complex Multi-Agent Planningcited by 5
- 2024Mixed Text Recognition with Efficient Parameter Fine-Tuning and Transformercited by 4
- 2025Tail-Risk-Safe Monte Carlo Tree Search under PAC-Level Guaranteescited by 4
- 2025Perception Graph for Cognitive Attack Reasoning in Augmented Realitycited by 4
Built on by
Citing papers per year: 2026: 12.
12 papers.
- 2026From Question Answering to Task Completion: A Survey on Agent System and Harness Designcited by 9
- 2026RoboRouter: Training-Free Policy Routing for Robotic Manipulationcited by 6
- 2026NonZero: Interaction-Guided Exploration for Multi-Agent Monte Carlo Tree Searchcited by 4
- 2026Operator-Guided Invariance Learning for Continuous Reinforcement Learningcited by 4
- 2026Metric-Gradient Projection for Stable Multi-Agent Policy Learningcited by 3
- 2026Efficient Agent Evaluation via Diversity-Guided User Simulationcited by 2
- 2026Interactive Critique-Revision Training for Reliable Structured LLM Generationcited by 2
- 2026IntentScore: Intent-Conditioned Action Evaluation for Computer-Use Agentscited by 1
- 2026Software Engineering for and with GUI Agentcited by 1
- 2026TClone: Low-Latency Forking of Live GUI Environments for Computer-Use Agentscited by 0
- 2026VisCritic: Visual State Comparison as Process Reward for GUI Agentscited by 0
- 2026FlowEdit: Information-Theoretic Control of LLM Reasoning Flows for Ill-posed Problems Involving Conflictscited by 0
- 2026Software Engineering for and with GUI Agent10 Aug 2026
- 2026VisCritic: Visual State Comparison as Process Reward for GUI Agents23 Jun 2026
- 2026FlowEdit: Information-Theoretic Control of LLM Reasoning Flows for Ill-posed Problems Involving Conflicts20 Jun 2026
- 2026From Question Answering to Task Completion: A Survey on Agent System and Harness Design14 Jun 2026
- 2026TClone: Low-Latency Forking of Live GUI Environments for Computer-Use Agents17 May 2026
- 2026Metric-Gradient Projection for Stable Multi-Agent Policy Learning12 May 2026
- 2026Interactive Critique-Revision Training for Reliable Structured LLM Generation8 May 2026
- 2026Operator-Guided Invariance Learning for Continuous Reinforcement Learning7 May 2026
- 2026NonZero: Interaction-Guided Exploration for Multi-Agent Monte Carlo Tree Search1 May 2026
- 2026Efficient Agent Evaluation via Diversity-Guided User Simulation23 Apr 2026
- 2026IntentScore: Intent-Conditioned Action Evaluation for Computer-Use Agents6 Apr 2026
- 2026RoboRouter: Training-Free Policy Routing for Robotic Manipulation9 Mar 2026
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- 2026M2-PALE: A Framework for Explaining Multi-Agent MCTS--Minimax Hybrids via Process Mining and LLMs
- 2026Arbor: Tree Search as a Cognition Layer for Autonomous Agents
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