mlsanityData to 7 Oct 2026

MALinZero: Efficient Low-Dimensional Search for Mastering Complex Multi-Agent Planning

arXiv 2511.06142 ↗First posted 8 Nov 2025cs.AIcited by 5

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Abstract (arXiv)

Monte Carlo Tree Search (MCTS), which leverages Upper Confidence Bound for Trees (UCTs) to balance exploration and exploitation through randomized sampling, is instrumental to solving complex planning problems. However, for multi-agent planning, MCTS is confronted with a large combinatorial action space that often grows exponentially with the number of agents. As a result, the branching factor of MCTS during tree expansion also increases exponentially, making it very difficult to efficiently explore and exploit during tree search. To this end, we propose MALinZero, a new approach to leverage low-dimensional representational structures on joint-action returns and enable efficient MCTS in complex multi-agent planning. Our solution can be viewed as projecting the joint-action returns into the low-dimensional space representable using a contextual linear bandit problem formulation. We solve the contextual linear bandit problem with convex and μ-smooth loss functions -- in order to place more importance on better joint actions and mitigate potential representational limitations -- and derive a linear Upper Confidence Bound applied to trees (LinUCT) to enable novel multi-agent exploration and exploitation in the low-dimensional space. We analyze the regret of MALinZero for low-dimensional reward functions and propose an (1-tfrac1e)-approximation algorithm for the joint action selection by maximizing a sub-modular objective. MALinZero demonstrates state-of-the-art performance on multi-agent benchmarks such as matrix games, SMAC, and SMACv2, outperforming both model-based and model-free multi-agent reinforcement learning baselines with faster learning speed and better performance.

Key facts. Cited by 5 papers in the map (data through 7 Oct 2026). Builds on 33 of its 61 references that are in the map. First posted on arXiv 8 Nov 2025.

Builds on

33 of 61 references.

References · 33

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21 more
  1. 2019Learning Nearly Decomposable Value Functions Via Communication Minimizationcited by 85
  2. 2021Learning and Planning in Complex Action Spacescited by 76
  3. 2023Every Parameter Matters: Ensuring the Convergence of Federated Learning with Dynamic Heterogeneous Models Reductioncited by 24
  4. 2023MAC-PO: Multi-Agent Experience Replay via Collective Priority Optimizationcited by 20
  5. 2024Deep Generative Models for Offline Policy Learning: Tutorial, Survey, and Perspectives on Future Directionscited by 20
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  7. 2024Monte Carlo Tree Search with Boltzmann Explorationcited by 12
  8. 2023Decentralized Monte Carlo Tree Search for Partially Observable Multi-agent Pathfindingcited by 11
  9. 2024Bayes Adaptive Monte Carlo Tree Search for Offline Model-based Reinforcement Learningcited by 11
  10. 2024Efficient Multi-agent Reinforcement Learning by Planningcited by 9
  11. 2025Optimizing Prompt Sequences using Monte Carlo Tree Search for LLM-Based Optimizationcited by 9
  12. 2024Learning from Random Demonstrations: Offline Reinforcement Learning with Importance-Sampled Diffusion Modelscited by 8
  13. 2025Lipschitz Lifelong Monte Carlo Tree Search for Mastering Non-Stationary Taskscited by 8
  14. 2022Coordinate-Aligned Multi-Camera Collaboration for Active Multi-Object Trackingcited by 7
  15. 2024Efficient Monte Carlo Tree Search via On-the-Fly State-Conditioned Action Abstractioncited by 6
  16. 2021Scalable Anytime Planning for Multi-Agent MDPscited by 5
  17. 2024Bayesian Optimization through Gaussian Cox Process Models for Spatio-temporal Datacited by 5
  18. 2023Hierarchical Deep Counterfactual Regret Minimizationcited by 4
  19. 2023An MCTS-DRL Based Obstacle and Occlusion Avoidance Methodology in Robotic Follow-Ahead Applicationscited by 4
  20. 2025Perception Graph for Cognitive Attack Reasoning in Augmented Realitycited by 4
  21. 2023BalMCTS: Balancing Objective Function and Search Nodes in MCTS for Constraint Optimization Problemscited by 2

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Citing papers per year: 2026: 5.

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