Scaling Rough Terrain Locomotion with Automatic Curriculum Reinforcement Learning
On the map: Deep reinforcement learning methods → RL for robot locomotion and manipulation
Abstract (arXiv)
Curriculum learning has demonstrated substantial effectiveness in robot learning. However, it still faces limitations when scaling to complex, wide-ranging task spaces. Such task spaces often lack a well-defined difficulty structure, making the difficulty ordering required by previous methods challenging to define. We propose a Learning Progress-based Automatic Curriculum Reinforcement Learning (LP-ACRL) framework, which estimates the agent's learning progress online and adaptively adjusts the task-sampling distribution, thereby enabling automatic curriculum generation without prior knowledge of the difficulty distribution over the task space. Policies trained with LP-ACRL enable the ANYmal D quadruped to achieve and maintain stable, high-speed locomotion at 2.5 m/s linear velocity and 3.0 rad/s angular velocity across diverse terrains, including stairs, slopes, gravel, and low-friction flat surfaces--whereas previous methods have generally been limited to high speeds on flat terrain or low speeds on complex terrain. Experimental results demonstrate that LP-ACRL exhibits strong scalability and real-world applicability, providing a robust baseline for future research on curriculum generation in complex, wide-ranging robotic learning task spaces.
Key facts. Cited by 3 papers in the map (data through 14 Oct 2026). Placed in RL for robot locomotion and manipulation, one of 15 directions in Deep reinforcement learning methods. Builds on 19 of its 25 references that are in the map. First posted on arXiv 24 Jan 2026.
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19 of 25 references.
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Other references · 18
- 2015High-Dimensional Continuous Control Using Generalized Advantage Estimationcited by 2,026
- 2015Prioritized Experience Replaycited by 1,099
- 2020Learning Quadrupedal Locomotion over Challenging Terraincited by 604
- 2021Learning to Walk in Minutes Using Massively Parallel Deep Reinforcement Learningcited by 512
- 2022Learning robust perceptive locomotion for quadrupedal robots in the wildcited by 382
- 2023Orbit: A Unified Simulation Framework for Interactive Robot Learning Environmentscited by 295
- 2017Automated Curriculum Learning for Neural Networkscited by 257
- 2017Teacher-Student Curriculum Learningcited by 210
- 2020Prioritized Level Replaycited by 198
- 2022Rapid Locomotion via Reinforcement Learningcited by 168
- 2023ANYmal Parkour: Learning Agile Navigation for Quadrupedal Robotscited by 152
- 2019Teacher algorithms for curriculum learning of Deep RL in continuously parameterized environmentscited by 119
6 more
- 2022Concurrent Training of a Control Policy and a State Estimator for Dynamic and Robust Legged Locomotioncited by 88
- 2020ALLSTEPS: Curriculum-driven Learning of Stepping Stone Skillscited by 54
- 2022Elevation Mapping for Locomotion and Navigation using GPUcited by 43
- 2024Symmetry Considerations for Learning Task Symmetric Robot Policiescited by 28
- 2024FLD: Fourier Latent Dynamics for Structured Motion Representation and Learningcited by 18
- 2023Learning Agility and Adaptive Legged Locomotion via Curricular Hindsight Reinforcement Learningcited by 6
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Citing papers per year: 2026: 3.
3 papers.
Similar, not cited
Close in wording, no citation either way
- 2025Learning Terrain-Specialized Policies for Adaptive Locomotion in Challenging Environments
- 2025Motion Priors Reimagined: Adapting Flat-Terrain Skills for Complex Quadruped Mobility
- 2024Grounded Curriculum Learning
- 2024VertiSelector: Automatic Curriculum Learning for Wheeled Mobility on Vertically Challenging Terrain
- 2026Curriculum Generation under Structured Parametric Environments for Robust Navigation Policies
- 2024CTS: Concurrent Teacher-Student Reinforcement Learning for Legged Locomotion
- 2025Hierarchical Reinforcement Learning and Value Optimization for Challenging Quadruped Locomotion
- 2025Probabilistic Curriculum Learning for Goal-Based Reinforcement Learning