Symbolic Reasoning Frameworks Trigger Memory-Mediated Ecosystem Dynamics in Multi-Agent LLM Systems
On the map: LLM reasoning → Reasoning for agents, planning and code
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Abstract (arXiv)
Large language models exhibit a risk-averse "turtle" bias as strategic agents. We show that injecting a symbolic reasoning framework as a per-round reflective prompt into one agent acts as a small perturbation whose consequences are not per-decision but emergent: the agent's risk posture is unchanged in isolation, yet over a campaign of accumulating memory and multi-agent interaction the conditions settle into distinct, condition-associated winner ecosystems. In a 7-player Warring States Diplomacy variant (61 games, 6 conditions), the winner distribution differs sharply across the four primary conditions (41 games; permutation omnibus p approximately 0.001): control -> Yan (7/11); I-Ching yarrow -> Yan/Chu co-dominance with Qin fully suppressed (0/10); Tarot -> Qin (5/10); scrambled-text ablation -> Qi (5/10). The scrambled->Qi attractor is robust (vs. pooled and control alone, p = 0.006 and 0.012); tarot->Qin is denominator-dependent (0.006 pooled, 0.064 vs. control). Han never wins and shows no survival difference (Fisher p = 1.0); neither framework's content predicts actions (chi-squared p = 0.95 hexagram, 0.69 Tarot). A memory-free decision-isolation probe (960 calls) shows the process does not change the agent's risk posture in isolation (Friedman p = 0.45; I-Ching p = 0.60; Tarot perturbs move content but not risk, p = 0.021). A 2x2 factorial separating yarrow's decision-time and learning-time components reveals a non-additive interaction: each alone freezes the board (50-60% stalemates), combined they produce zero (permutation p ~ 5e-5). Testing relocates Qin suppression to rival (Chu) expansion governed by campaign memory depth, not the oracle (p = 0.55). We present this as an observation paper: agent-level framework choice produces distinctive, non-additive system-level consequences, transmitted through emergent memory and multi-agent dynamics, not per-decision effects.
Key facts. No citing papers in the map yet (data through 14 Oct 2026). Placed in Reasoning for agents, planning and code, one of 17 directions in LLM reasoning. Builds on 22 of its 24 references that are in the map. First posted on arXiv 22 May 2026.
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22 of 24 references.
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- 2026LUDOBENCH: Evaluating LLM Behavioural Decision-Making Through Spot-Based Board Game Scenarios in Ludo7 Apr
- 2024Can Machines Think Like Humans? A Behavioral Evaluation of LLM Agents in Dictator Games28 Oct
Other references · 20
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- 2026The Memory Curse: How Expanded Recall Erodes Cooperative Intent in LLM Agentscited by 10
- 2025Democratizing Diplomacy: A Harness for Evaluating Any Large Language Model on Full-Press Diplomacycited by 7
- 2026Strategic Algorithmic Monoculture: Experimental Evidence from Coordination Gamescited by 7
- 2025Do Role-Playing Agents Practice What They Preach? Belief-Behavior Consistency in LLM-Based Simulations of Human Trustcited by 6
- 2026Persona Vectors in Games: Measuring and Steering Strategies via Activation Vectorscited by 6
- 2025DipLLM: Fine-Tuning LLM for Strategic Decision-making in Diplomacycited by 4
- 2025Do Persona-Infused LLMs Affect Performance in a Strategic Reasoning Game?cited by 4
- 2025Bias-Adjusted LLM Agents for Human-Like Decision-Making via Behavioral Economicscited by 2
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- 2025Large language models replicate and predict human cooperation across experiments in game theorycited by 2
- 2025Benevolent Dictators? On LLM Agent Behavior in Dictator Gamescited by 2
- 2025Measuring Fine-Grained Negotiation Tactics of Humans and LLMs in Diplomacycited by 2
- 2026Training Generalizable Collaborative Agents via Strategic Risk Aversioncited by 2
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- 2026Data-Centric Interpretability for LLM-based Multi-Agent Reinforcement Learningcited by 1
- 2026Statistical Properties of the King Wen Sequence: An Anti-Habituation Structure That Does Not Improve Neural Network Trainingcited by 1
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