AutoEnv: Automated Environments for Measuring Cross-Environment Agent Learning
On the map: LLM agents and tool use → Reinforcement learning for LLM agents
Abstract (arXiv)
Humans naturally adapt to diverse environments by learning underlying rules across worlds with different dynamics, observations, and reward structures. In contrast, existing agents typically demonstrate improvements via self-evolving within a single domain, implicitly assuming a fixed environment distribution. Cross-environment learning has remained largely unmeasured: there is no standard collection of controllable, heterogeneous environments, nor a unified way to represent how agents learn. We address these gaps in two steps. First, we propose AutoEnv, an automated framework that treats environments as factorizable distributions over transitions, observations, and rewards, enabling low-cost (4.12 USD on average) generation of heterogeneous worlds. Using AutoEnv, we construct AutoEnv-36, a dataset of 36 environments with 358 validated levels, on which seven language models achieve 12-49% normalized reward, demonstrating the challenge of AutoEnv-36. Second, we formalize agent learning as a component-centric process driven by three stages of Selection, Optimization, and Evaluation applied to an improvable agent component. Using this formulation, we design eight learning methods and evaluate them on AutoEnv-36. Empirically, the gain of any single learning method quickly decrease as the number of environments increases, revealing that fixed learning methods do not scale across heterogeneous environments. Environment-adaptive selection of learning methods substantially improves performance but exhibits diminishing returns as the method space expands. These results highlight both the necessity and the current limitations of agent learning for scalable cross-environment generalization, and position AutoEnv and AutoEnv-36 as a testbed for studying cross-environment agent learning. The code is avaiable at https://github.com/FoundationAgents/AutoEnv.
Key facts. Cited by 20 papers in the map (data through 14 Oct 2026). Placed in Reinforcement learning for LLM agents, one of 16 directions in LLM agents and tool use. Builds on 31 of its 40 references that are in the map. First posted on arXiv 24 Nov 2025.
Builds on
31 of 40 references.
Closest ancestors · 4
Same direction, newest first
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- 2023Voyager: An Open-Ended Embodied Agent with Large Language Models25 May
- 2022MineDojo: Building Open-Ended Embodied Agents with Internet-Scale Knowledge17 Jun
Other references · 27
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- 2025Text2World: Benchmarking Large Language Models for Symbolic World Model Generationcited by 26
- 2025Measuring General Intelligence with Generated Gamescited by 24
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- 2025ReCode: Unify Plan and Action for Universal Granularity Controlcited by 15
- 2025InteractComp: Evaluating Search Agents With Ambiguous Queriescited by 12
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Citing papers per year: 2025: 2; 2026: 18.
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- 2026PACE-Bench: Benchmarking Physics Adaptation via Code Evolution in Dynamic Environments14 Aug 2026
- 2026RTSGameBench: An RTS Benchmark for Strategic Reasoning by Vision-Language Models17 Jun 2026
- 2026From Trainee to Trainer: LLM-Designed Training Environment for RL with Multi-Agent Reasoning16 Jun 2026
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- 2026SEAL: Synergistic Co-Evolution of Agents and Learning Environments23 May 2026
- 2026Latent Action Reparameterization for Efficient Agent Inference18 May 2026
8 more
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- 2026The World Won't Stay Still: Programmable Evolution for Agent Benchmarks6 Mar 2026
- 2026InfoPO: Information-Driven Policy Optimization for User-Centric Agents28 Feb 2026
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- 2025Agent2World: Learning to Generate Symbolic World Models via Adaptive Multi-Agent Feedback26 Dec 2025
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- 2026Gym-Anything: Turn any Software into an Agent Environmentcited by 27
- 2026InfoPO: Information-Driven Policy Optimization for User-Centric Agentscited by 12
- 2026SEAL: Synergistic Co-Evolution of Agents and Learning Environmentscited by 12
- 2026Agentic Environment Engineering for Large Language Models: A Survey of Environment Modeling, Synthesis, Evaluation, and Applicationcited by 8
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- 2026Latent Action Reparameterization for Efficient Agent Inferencecited by 0
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- 2026Verifiable Hidden Dynamics Play: Generating Agentic RL Environments from Solved Mechanismscited by 0
- 2026Learn2Play Bench: How Well Do LLM Agents Learn from Experience in Unfamiliar Environments?cited by 0
- 2026Tev: Scaling Long-Horizon Agentic Environments with Dense Progress Rewardscited by 0
- 2026Tev: Scaling Long-Horizon Agentic Environments with Dense Progress Rewards13 Oct 2026
- 2026Learn2Play Bench: How Well Do LLM Agents Learn from Experience in Unfamiliar Environments?6 Oct 2026
- 2026Verifiable Hidden Dynamics Play: Generating Agentic RL Environments from Solved Mechanisms23 Sep 2026
- 2026AutoGym: Blueprint-First Generation of Verifiable Agent Gyms18 Sep 2026
- 2026Agentic Environment Engineering for Large Language Models: A Survey of Environment Modeling, Synthesis, Evaluation, and Application10 Jun 2026
- 2026SEAL: Synergistic Co-Evolution of Agents and Learning Environments23 May 2026
- 2026Latent Action Reparameterization for Efficient Agent Inference18 May 2026
- 2026Gym-Anything: Turn any Software into an Agent Environment7 Apr 2026
- 2026The World Won't Stay Still: Programmable Evolution for Agent Benchmarks6 Mar 2026
- 2026InfoPO: Information-Driven Policy Optimization for User-Centric Agents28 Feb 2026
- 2026AOrchestra: Automating Sub-Agent Creation for Agentic Orchestration3 Feb 2026
- 2025From Word to World: Can Large Language Models be Implicit Text-based World Models?cited by 42
- 2025Agent2World: Learning to Generate Symbolic World Models via Adaptive Multi-Agent Feedbackcited by 9
- 2026Research on World Models Is Not Merely Injecting World Knowledge into Specific Taskscited by 3
- 2026AutoGUIWorld: Image Generators as Visual World Models for GUI Agentcited by 0
- 2026AutoGUIWorld: Image Generators as Visual World Models for GUI Agent1 Oct 2026
- 2026Research on World Models Is Not Merely Injecting World Knowledge into Specific Tasks2 Feb 2026
- 2025Agent2World: Learning to Generate Symbolic World Models via Adaptive Multi-Agent Feedback26 Dec 2025
- 2025From Word to World: Can Large Language Models be Implicit Text-based World Models?21 Dec 2025
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