mlsanityData to 14 Oct 2026

WALDO: Where Unseen Model-based 6D Pose Estimation Meets Occlusion

arXiv 2511.15874 ↗First posted 19 Nov 2025cs.CV cs.AI cs.LGcited by 1

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Abstract (arXiv)

Accurate 6D object pose estimation is vital for robotics, augmented reality, and scene understanding. For seen objects, high accuracy is often attainable via per-object fine-tuning but generalizing to unseen objects remains a challenge. To address this problem, past arts assume access to CAD models at test time and typically follow a multi-stage pipeline to estimate poses: detect and segment the object, propose an initial pose, and then refine it. Under occlusion, however, the early-stage of such pipelines are prone to errors, which can propagate through the sequential processing, and consequently degrade the performance. To remedy this shortcoming, we propose four novel extensions to model-based 6D pose estimation methods: (i) a dynamic non-uniform dense sampling strategy that focuses computation on visible regions, reducing occlusion-induced errors; (ii) a multi-hypothesis inference mechanism that retains several confidence-ranked pose candidates, mitigating brittle single-path failures; (iii) iterative refinement to progressively improve pose accuracy; and (iv) series of occlusion-focused training augmentations that strengthen robustness and generalization. Furthermore, we propose a new weighted by visibility metric for evaluation under occlusion to minimize the bias in the existing protocols. Via extensive empirical evaluations, we show that our proposed approach achieves more than 5% improvement in accuracy on ICBIN and more than 2% on BOP dataset benchmarks, while achieving approximately 3 times faster inference.

Key facts. Cited by 1 paper in the map (data through 14 Oct 2026). Builds on 44 of its 55 references that are in the map. First posted on arXiv 19 Nov 2025.

Builds on

44 of 55 references.

References · 44

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32 more
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