mlsanityData to 7 Oct 2026

Decentralized Monte Carlo Tree Search for Partially Observable Multi-agent Pathfinding

arXiv 2312.15908 ↗First posted 26 Dec 2023cs.AI cs.LG cs.MAcited by 11

Not on the map. Why?

Abstract (arXiv)

The Multi-Agent Pathfinding (MAPF) problem involves finding a set of conflict-free paths for a group of agents confined to a graph. In typical MAPF scenarios, the graph and the agents' starting and ending vertices are known beforehand, allowing the use of centralized planning algorithms. However, in this study, we focus on the decentralized MAPF setting, where the agents may observe the other agents only locally and are restricted in communications with each other. Specifically, we investigate the lifelong variant of MAPF, where new goals are continually assigned to the agents upon completion of previous ones. Drawing inspiration from the successful AlphaZero approach, we propose a decentralized multi-agent Monte Carlo Tree Search (MCTS) method for MAPF tasks. Our approach utilizes the agent's observations to recreate the intrinsic Markov decision process, which is then used for planning with a tailored for multi-agent tasks version of neural MCTS. The experimental results show that our approach outperforms state-of-the-art learnable MAPF solvers. The source code is available at https://github.com/AIRI-Institute/mats-lp.

Key facts. Cited by 11 papers in the map (data through 7 Oct 2026). Builds on 18 of its 33 references that are in the map. First posted on arXiv 26 Dec 2023.

Builds on

18 of 33 references.

References · 18

  1. 2017Proximal Policy Optimization Algorithmscited by 14,441
  2. 2019Mastering Atari, Go, Chess and Shogi by Planning with a Learned Modelcited by 1,327
  3. 2021The Surprising Effectiveness of PPO in Cooperative, Multi-Agent Gamescited by 903
  4. 2021Mastering Atari Games with Limited Datacited by 235
  5. 2019Multi-Agent Pathfinding: Definitions, Variants, and Benchmarkscited by 197
  6. 2020FACMAC: Factored Multi-Agent Centralised Policy Gradientscited by 178
  7. 2018PRIMAL: Pathfinding via Reinforcement and Imitation Multi-Agent Learningcited by 89
  8. 2019Graph Neural Networks for Decentralized Multi-Robot Path Planningcited by 84
  9. 2018Searching with Consistent Prioritization for Multi-Agent Path Findingcited by 80
  10. 2020Lifelong Multi-Agent Path Finding in Large-Scale Warehousescited by 79
  11. 2020PRIMAL2: Pathfinding via Reinforcement and Imitation Multi-Agent Learning -- Lifelongcited by 61
  12. 2020Mobile Robot Path Planning in Dynamic Environments through Globally Guided Reinforcement Learningcited by 36
6 more
  1. 2023SCRIMP: Scalable Communication for Reinforcement- and Imitation-Learning-Based Multi-Agent Pathfindingcited by 35
  2. 2021Distributed Heuristic Multi-Agent Path Finding with Communicationcited by 31
  3. 2020MAPPER: Multi-Agent Path Planning with Evolutionary Reinforcement Learning in Mixed Dynamic Environmentscited by 26
  4. 2016Optimal Target Assignment and Path Finding for Teams of Agentscited by 24
  5. 2020GLAS: Global-to-Local Safe Autonomy Synthesis for Multi-Robot Motion Planning with End-to-End Learningcited by 21
  6. 2022Multi-Agent Path Finding with Prioritized Communication Learningcited by 17

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2024: 4; 2025: 4; 2026: 3.

11 papers.