What's in Common? Multimodal Models Hallucinate When Reasoning Across Scenes
On the map: LLM reasoning → Multimodal reasoning
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Abstract (arXiv)
Multimodal language models possess a remarkable ability to handle an open-vocabulary's worth of objects. Yet the best models still suffer from hallucinations when reasoning about scenes in the real world, revealing a gap between their seemingly strong performance on existing perception benchmarks that are saturating and their reasoning in the real world. To address this gap, we build a novel benchmark of in-the-wild scenes that we call Common-O. With more than 10.5k examples using exclusively new images not found in web training data to avoid contamination, Common-O goes beyond just perception, inspired by cognitive tests for humans, to probe reasoning across scenes by asking "what's in common?". We evaluate leading multimodal language models, including models specifically trained to perform chain-of-thought reasoning. We find that perceiving objects in single images is tractable for most models, yet reasoning across scenes is very challenging even for the best models, including reasoning models. Despite saturating many leaderboards focusing on perception, the best performing model only achieves 35% on Common-O -- and on Common-O Complex, consisting of more complex scenes, the best model achieves only 1%. Curiously, we find models are more prone to hallucinate when similar objects are present in the scene, suggesting models may be relying on object co-occurrence seen during training. Among the models we evaluated, we found scale can provide modest improvements while models explicitly trained with multi-image inputs show bigger improvements, suggesting scaled multi-image training may offer promise. We make our benchmark publicly available to spur research into the challenge of hallucination when reasoning across scenes.
Key facts. No citing papers in the map yet (data through 14 Oct 2026). Placed in Multimodal reasoning, one of 17 directions in LLM reasoning. Builds on 41 of its 84 references that are in the map. First posted on arXiv 5 Nov 2025.
Builds on
41 of 84 references.
Closest ancestors · 9
Same direction, newest first
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- 2025LlamaV-o1: Rethinking Step-by-step Visual Reasoning in LLMs10 Jan
- 2024Bongard in Wonderland: Visual Puzzles that Still Make AI Go Mad?25 Oct
- 2024VL-GLUE: A Suite of Fundamental yet Challenging Visuo-Linguistic Reasoning Tasks17 Oct
- 2024JourneyBench: A Challenging One-Stop Vision-Language Understanding Benchmark of Generated Images19 Sep
- 2024UniBench: Visual Reasoning Requires Rethinking Vision-Language Beyond Scaling9 Aug
- 2024NTSEBENCH: Cognitive Reasoning Benchmark for Vision Language Models15 Jul
- 2024Comparison Visual Instruction Tuning13 Jun
- 2023MMBench: Is Your Multi-modal Model an All-around Player?12 Jul
Other references · 32
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- 2020ThreeDWorld: A Platform for Interactive Multi-Modal Physical Simulationcited by 250
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- 2023PUG: Photorealistic and Semantically Controllable Synthetic Data for Representation Learningcited by 31
- 2021An Image is Worth More Than a Thousand Words: Towards Disentanglement in the Wildcited by 30
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- 2024The Illusion-Illusion: Vision Language Models See Illusions Where There Are Nonecited by 14
- 2023Does Progress On Object Recognition Benchmarks Improve Real-World Generalization?cited by 13
- 2024COLUMBUS: Evaluating COgnitive Lateral Understanding through Multiple-choice reBUSescited by 5
- 2024Decomposed evaluations of geographic disparities in text-to-image modelscited by 4
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