Clink! Chop! Thud! -- Learning Object Sounds from Real-World Interactions
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Abstract (arXiv)
Can a model distinguish between the sound of a spoon hitting a hardwood floor versus a carpeted one? Everyday object interactions produce sounds unique to the objects involved. We introduce the sounding object detection task to evaluate a model's ability to link these sounds to the objects directly involved. Inspired by human perception, our multimodal object-aware framework learns from in-the-wild egocentric videos. To encourage an object-centric approach, we first develop an automatic pipeline to compute segmentation masks of the objects involved to guide the model's focus during training towards the most informative regions of the interaction. A slot attention visual encoder is used to further enforce an object prior. We demonstrate state of the art performance on our new task along with existing multimodal action understanding tasks.
Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 31 of its 41 references that are in the map. First posted on arXiv 2 Oct 2025.
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31 of 41 references.
References · 31
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- 2018Cooperative Learning of Audio and Video Models from Self-Supervised Synchronizationcited by 249
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19 more
- 2018Learning to Localize Sound Source in Visual Scenescited by 189
- 2020Self-Supervised Learning of Audio-Visual Objects from Videocited by 188
- 2022SAVi++: Towards End-to-End Object-Centric Learning from Real-World Videoscited by 166
- 2023Meta-Transformer: A Unified Framework for Multimodal Learningcited by 136
- 2022ObjectFolder 2.0: A Multisensory Object Dataset for Sim2Real Transfercited by 75
- 2022A Closer Look at Weakly-Supervised Audio-Visual Source Localizationcited by 73
- 2021ObjectFolder: A Dataset of Objects with Implicit Visual, Auditory, and Tactile Representationscited by 68
- 2019Self-supervised Moving Vehicle Tracking with Stereo Soundcited by 63
- 2023SPOT: Self-Training with Patch-Order Permutation for Object-Centric Learning with Autoregressive Transformerscited by 49
- 2023Sound Source Localization is All about Cross-Modal Alignmentcited by 31
- 2020Learning Object Permanence from Videocited by 30
- 2020Semantic Object Prediction and Spatial Sound Super-Resolution with Binaural Soundscited by 26
- 2023How can objects help action recognition?cited by 21
- 2024Action2Sound: Ambient-Aware Generation of Action Sounds from Egocentric Videoscited by 21
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- 2024Separating the "Chirp" from the "Chat": Self-supervised Visual Grounding of Sound and Languagecited by 17
- 2024SoundingActions: Learning How Actions Sound from Narrated Egocentric Videoscited by 11
- 2022Sound and Visual Representation Learning with Multiple Pretraining Taskscited by 5
- 2023The Un-Kidnappable Robot: Acoustic Localization of Sneaking Peoplecited by 2
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