Octax: Accelerated CHIP-8 Arcade Environments for Reinforcement Learning in JAX
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Abstract (arXiv)
Reinforcement learning (RL) research requires diverse, challenging environments that are both tractable and scalable. While modern video games may offer rich dynamics, they are computationally expensive and poorly suited for large-scale experimentation due to their CPU-bound execution. We introduce Octax, a high-performance suite of classic arcade game environments implemented in JAX, based on CHIP-8 emulation, a predecessor to Atari, which is widely adopted as a benchmark in RL research. Octax provides the JAX community with a long-awaited end-to-end GPU alternative to Atari games, offering image-based environments, spanning puzzle, action, and strategy genres, all executable at massive scale on modern GPUs. Our JAX-based implementation achieves orders-of-magnitude speedups over traditional CPU emulators. We demonstrate Octax's capabilities by training RL agents across multiple games, showing significant improvements in training speed and scalability compared to existing solutions. The environment's modular design enables researchers to easily extend the suite with new games or generate novel environments using large language models, making it an ideal platform for large-scale RL experimentation. Our open-source framework is available at https://github.com/riiswa/octax/.
Key facts. Cited by 5 papers in the map (data through 7 Oct 2026). Builds on 22 of its 34 references that are in the map. First posted on arXiv 2 Oct 2025.
Builds on
22 of 34 references.
References · 22
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10 more
- 2024OMNI-EPIC: Open-endedness via Models of human Notions of Interestingness with Environments Programmed in Codecited by 67
- 2022EnvPool: A Highly Parallel Reinforcement Learning Environment Execution Enginecited by 58
- 2018How Many Random Seeds? Statistical Power Analysis in Deep Reinforcement Learning Experimentscited by 56
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Citing papers per year: 2026: 5.
5 papers.
- 2026Preserving Plasticity in Continual Learning via Dynamical Isometrycited by 1
- 2026KAGE-Bench: Fast Known-Axis Visual Generalization Evaluation for Reinforcement Learningcited by 0
- 2026Squeezing More from the Stream : Learning Representation Online for Streaming Reinforcement Learningcited by 0
- 2026PlayTrain: An Efficient Reinforcement Learning Framework for LLM-Generated Adaptable JavaScript Gamescited by 0
- 2026PowerZooJax: A JAX-based Power System Benchmark for Reinforcement Learningcited by 0
- 2026PowerZooJax: A JAX-based Power System Benchmark for Reinforcement Learning28 Sep 2026
- 2026PlayTrain: An Efficient Reinforcement Learning Framework for LLM-Generated Adaptable JavaScript Games8 Sep 2026
- 2026Preserving Plasticity in Continual Learning via Dynamical Isometry8 Jun 2026
- 2026Squeezing More from the Stream : Learning Representation Online for Streaming Reinforcement Learning10 Feb 2026
- 2026KAGE-Bench: Fast Known-Axis Visual Generalization Evaluation for Reinforcement Learning20 Jan 2026