mlsanityData to 7 Oct 2026

Squeezing More from the Stream : Learning Representation Online for Streaming Reinforcement Learning

arXiv 2602.09396 ↗First posted 10 Feb 2026cs.LG cs.AIcited by 0

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Abstract (arXiv)

In streaming Reinforcement Learning (RL), transitions are observed and discarded immediately after a single update. While this minimizes resource usage for on-device applications, it makes agents notoriously sample-inefficient, since value-based losses alone struggle to extract meaningful representations from transient data. We propose extending Self-Predictive Representations (SPR) to the streaming pipeline to maximize the utility of every observed frame. However, due to the highly correlated samples induced by the streaming regime, naively applying this auxiliary loss results in training instabilities. Thus, we introduce orthogonal gradient updates relative to the momentum target and resolve gradient conflicts arising from streaming-specific optimizers. Validated across the Atari, MinAtar, and Octax suites, our approach systematically outperforms existing streaming baselines. Latent-space analysis, including t-SNE visualizations and effective-rank measurements, confirms that our method learns significantly richer representations, bridging the performance gap caused by the absence of a replay buffer, while remaining efficient enough to train on just a few CPU cores.

Key facts. No citing papers in the map yet (data through 7 Oct 2026). Builds on 25 of its 50 references that are in the map. First posted on arXiv 10 Feb 2026.

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25 of 50 references.

References · 25

  1. 2018Representation Learning with Contrastive Predictive Codingcited by 7,662
  2. 2018Soft Actor-Critic: Off-Policy Maximum Entropy Deep Reinforcement Learning with a Stochastic Actorcited by 4,635
  3. 2015Deep Reinforcement Learning with Double Q-learningcited by 1,704
  4. 2021Deep Reinforcement Learning at the Edge of the Statistical Precipicecited by 781
  5. 2017Rainbow: Combining Improvements in Deep Reinforcement Learningcited by 774
  6. 2020CURL: Contrastive Unsupervised Representations for Reinforcement Learningcited by 745
  7. 2020Learning Invariant Representations for Reinforcement Learning without Reconstructioncited by 424
  8. 2016Successor Features for Transfer in Reinforcement Learningcited by 331
  9. 2020Data-Efficient Reinforcement Learning with Self-Predictive Representationscited by 309
  10. 2024Bridging State and History Representations: Understanding Self-Predictive RLcited by 52
  11. 2025Towards General-Purpose Model-Free Reinforcement Learningcited by 40
  12. 2022The Challenges of Continuous Self-Supervised Learningcited by 36
13 more
  1. 2021A Generalized Projected Bellman Error for Off-policy Value Estimation in Reinforcement Learningcited by 26
  2. 2021Learning Representations for Pixel-based Control: What Matters and Why?cited by 24
  3. 2024Streaming Deep Reinforcement Learning Finally Workscited by 24
  4. 2020Universal Successor Features for Transfer Reinforcement Learningcited by 20
  5. 2024Deep Policy Gradient Methods Without Batch Updates, Target Networks, or Replay Bufferscited by 16
  6. 2023Elephant Neural Networks: Born to Be a Continual Learnercited by 10
  7. 2023Harnessing Discrete Representations For Continual Reinforcement Learningcited by 10
  8. 2024Random Representations Outperform Online Continually Learned Representationscited by 10
  9. 2024Learning Successor Features the Simple Waycited by 10
  10. 2025Learning from Streaming Video with Orthogonal Gradientscited by 9
  11. 2025Deep Reinforcement Learning with Gradient Eligibility Tracescited by 6
  12. 2025Octax: Accelerated CHIP-8 Arcade Environments for Reinforcement Learning in JAXcited by 5
  13. 2022A Study of Continual Learning Methods for Q-Learningcited by 3

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