ToonComposer: Streamlining Cartoon Production with Generative Post-Keyframing
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Abstract (arXiv)
Traditional cartoon and anime production involves keyframing, inbetweening, and colorization stages, which require intensive manual effort. Despite recent advances in AI, existing methods often handle these stages separately, leading to error accumulation and artifacts. For instance, inbetweening approaches struggle with large motions, while colorization methods require dense per-frame sketches. To address this, we introduce ToonComposer, a generative model that unifies inbetweening and colorization into a single post-keyframing stage. ToonComposer employs a sparse sketch injection mechanism to provide precise control using keyframe sketches. Additionally, it uses a cartoon adaptation method with the spatial low-rank adapter to tailor a modern video foundation model to the cartoon domain while keeping its temporal prior intact. Requiring as few as a single sketch and a colored reference frame, ToonComposer excels with sparse inputs, while also supporting multiple sketches at any temporal location for more precise motion control. This dual capability reduces manual workload and improves flexibility, empowering artists in real-world scenarios. To evaluate our model, we further created PKBench, a benchmark featuring human-drawn sketches that simulate real-world use cases. Our evaluation demonstrates that ToonComposer outperforms existing methods in visual quality, motion consistency, and production efficiency, offering a superior and more flexible solution for AI-assisted cartoon production.
Key facts. Cited by 8 papers in the map (data through 14 Oct 2026). Builds on 36 of its 43 references that are in the map. First posted on arXiv 14 Aug 2025.
Builds on
36 of 43 references.
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24 more
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Built on by
Citing papers per year: 2025: 2; 2026: 6.
8 papers.
- 2025GenCompositor: Generative Video Compositing with Diffusion Transformercited by 9
- 2025AnimaMimic: Imitating 3D Animation from Video Priorscited by 7
- 2026Meta-CoT: Enhancing Granularity and Generalization in Image Editingcited by 3
- 2026TimeColor: Flexible Reference Colorization via Temporal Concatenationcited by 1
- 2026InstanceAnimator: Multi-Instance Sketch Video Colorizationcited by 1
- 2026MoZoo:Unleashing Video Diffusion power in animal fur and muscle simulationcited by 1
- 2026Uni-Animator: Towards Unified Visual Colorizationcited by 0
- 2026PeCA: Palette Context Assisted Inference for Test-Time Paint-Bucket Colourisation on Animation Videoscited by 0
- 2026PeCA: Palette Context Assisted Inference for Test-Time Paint-Bucket Colourisation on Animation Videos2 Aug 2026
- 2026Meta-CoT: Enhancing Granularity and Generalization in Image Editing27 Apr 2026
- 2026MoZoo:Unleashing Video Diffusion power in animal fur and muscle simulation8 Apr 2026
- 2026InstanceAnimator: Multi-Instance Sketch Video Colorization26 Mar 2026
- 2026Uni-Animator: Towards Unified Visual Colorization26 Feb 2026
- 2026TimeColor: Flexible Reference Colorization via Temporal Concatenation1 Jan 2026
- 2025AnimaMimic: Imitating 3D Animation from Video Priors16 Dec 2025
- 2025GenCompositor: Generative Video Compositing with Diffusion Transformer2 Sep 2025