SC2Arena and StarEvolve: Benchmark and Self-Improvement Framework for LLMs in Complex Decision-Making Tasks
On the map: Synthetic data and self-improvement for LLMs → Self-play RL for reasoning
Abstract (arXiv)
Evaluating large language models (LLMs) in complex decision-making is essential for advancing AI's ability for strategic planning and real-time adaptation. However, existing benchmarks for tasks like StarCraft II fail to capture the game's full complexity, such as its complete game context, diverse action spaces, and all playable races. To address this gap, we present SC2Arena, a benchmark that fully supports all playable races, low-level action spaces, and optimizes text-based observations to tackle spatial reasoning challenges. Complementing this, we introduce StarEvolve, a hierarchical framework that integrates strategic planning with tactical execution, featuring iterative self-correction and continuous improvement via fine-tuning on high-quality gameplay data. Its key components include a Planner-Executor-Verifier structure to break down gameplay, and a scoring system for selecting high-quality training samples. Comprehensive analysis using SC2Arena provides valuable insights into developing generalist agents that were not possible with previous benchmarks. Experimental results also demonstrate that our proposed StarEvolve achieves superior performance in strategic planning. Our code, environment, and algorithms are publicly available.
Key facts. Cited by 3 papers in the map (data through 14 Oct 2026). Placed in Self-play RL for reasoning, one of 13 directions in Synthetic data and self-improvement for LLMs. Builds on 7 of its 23 references that are in the map. First posted on arXiv 14 Aug 2025.
Builds on
7 of 23 references.
References · 7
- 2022ReAct: Synergizing Reasoning and Acting in Language Modelscited by 8,695
- 2021The Surprising Effectiveness of PPO in Cooperative, Multi-Agent Gamescited by 942
- 2023Exploring Large Language Models for Communication Games: An Empirical Study on Werewolfcited by 241
- 2024Advancing LLM Reasoning Generalists with Preference Treescited by 192
- 2023Avalon's Game of Thoughts: Battle Against Deception through Recursive Contemplationcited by 104
- 2023Large Language Models Play StarCraft II: Benchmarks and A Chain of Summarization Approachcited by 79
- 2023From task structures to world models: What do LLMs know?cited by 46
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Citing papers per year: 2025: 1; 2026: 2.
3 papers.
Similar, not cited
Close in wording, no citation either way
- 2025GVGAI-LLM: Evaluating Large Language Model Agents with Infinite Games
- 2025Society of Mind Meets Real-Time Strategy: A Hierarchical Multi-Agent Framework for Strategic Reasoning
- 2026Self-Evolving Multi-Agent Framework for Efficient Decision Making in Real-Time Strategy Scenarios
- 2026Beyond Scaling: Assessing Strategic Reasoning and Rapid Decision-Making Capability of LLMs in Zero-sum Environments
- 2024BALROG: Benchmarking Agentic LLM and VLM Reasoning On Games
- 2025Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making
- 2026TowerMind: A Tower Defence Game Learning Environment and Benchmark for LLM as Agents
- 2024SC-Phi2: A Fine-tuned Small Language Model for StarCraft II Macromanagement Tasks