mlsanityData to 14 Oct 2026

A Navigation Framework Utilizing Vision-Language Models

arXiv 2506.10172 ↗First posted 11 Jun 2025cs.RO cs.AI cs.CVcited by 1

On the map: Multimodal LLMs / vision-language models → Embodied and 3D vision-language models

Abstract (arXiv)

Vision-and-Language Navigation (VLN) presents a complex challenge in embodied AI, requiring agents to interpret natural language instructions and navigate through visually rich, unfamiliar environments. Recent advances in large vision-language models (LVLMs), such as CLIP and Flamingo, have significantly improved multimodal understanding but introduced new challenges related to computational cost and real-time deployment. In this project, we propose a modular, plug-and-play navigation framework that decouples vision-language understanding from action planning. By integrating a frozen vision-language model, Qwen2.5-VL-7B-Instruct, with lightweight planning logic, we aim to achieve flexible, fast, and adaptable navigation without extensive model fine-tuning. Our framework leverages prompt engineering, structured history management, and a two-frame visual input strategy to enhance decision-making continuity across navigation steps. We evaluate our system on the Room-to-Room benchmark within the VLN-CE setting using the Matterport3D dataset and Habitat-Lab simulation environment. Although our initial results reveal challenges in generalizing to unseen environments under strict evaluation settings, our modular approach lays a foundation for scalable and efficient navigation systems, highlighting promising directions for future improvement through enhanced environmental priors and expanded multimodal input integration.

Key facts. Cited by 1 paper in the map (data through 14 Oct 2026). Placed in Embodied and 3D vision-language models, one of 16 directions in Multimodal LLMs / vision-language models. Builds on 11 of its 16 references that are in the map. First posted on arXiv 11 Jun 2025.

Builds on

11 of 16 references.

Closest ancestors · 1

Same direction, newest first

  1. 2025Mem2Ego: Empowering Vision-Language Models with Global-to-Ego Memory for Long-Horizon Embodied Navigation20 Feb

Other references · 10

  1. 2021Learning Transferable Visual Models From Natural Language Supervisioncited by 33,744
  2. 2022Flamingo: a Visual Language Model for Few-Shot Learningcited by 4,386
  3. 2024Qwen2-VL: Enhancing Vision-Language Model's Perception of the World at Any Resolutioncited by 4,234
  4. 2017Matterport3D: Learning from RGB-D Data in Indoor Environmentscited by 1,376
  5. 2017Vision-and-Language Navigation: Interpreting visually-grounded navigation instructions in real environmentscited by 1,027
  6. 2021Habitat 2.0: Training Home Assistants to Rearrange their Habitatcited by 511
  7. 2020Beyond the Nav-Graph: Vision-and-Language Navigation in Continuous Environmentscited by 441
  8. 2023ETPNav: Evolving Topological Planning for Vision-Language Navigation in Continuous Environmentscited by 169
  9. 2022BEVBert: Multimodal Map Pre-training for Language-guided Navigationcited by 122
  10. 2025MapNav: A Novel Memory Representation via Annotated Semantic Maps for Vision-and-Language Navigationcited by 60

Built on by

Cited by year (2026 to 14 Oct)

Citing papers per year: 2026: 1.

1 paper.

Similar, not cited

Close in wording, no citation either way

  1. 2026AgentVLN: Towards Agentic Vision-and-Language Navigation
  2. 2025VLNVerse: A Benchmark for Vision-Language Navigation with Versatile, Embodied, Realistic Simulation and Evaluation
  3. 2025VLN-MME: Diagnosing MLLMs as Language-guided Visual Navigation agents
  4. 2025VLN-R1: Vision-Language Navigation via Reinforcement Fine-Tuning
  5. 2026A Deployable Embodied Vision-Language Navigation System with Hierarchical Cognition and Context-Aware Exploration ↗
  6. 2025Breaking Down and Building Up: Mixture of Skill-Based Vision-and-Language Navigation Agents
  7. 2026AwareVLN: Reasoning with Self-awareness for Vision-Language Navigation
  8. 2026What Limits Vision-and-Language Navigation ?