UGOD: Uncertainty-Guided Differentiable Opacity and Soft Dropout for Enhanced Sparse-View 3DGS
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Abstract (arXiv)
3D Gaussian Splatting (3DGS) has become a competitive approach for novel view synthesis (NVS) due to its advanced rendering efficiency through 3D Gaussian projection and blending. However, Gaussians are treated equally weighted for rendering in most 3DGS methods, making them prone to overfitting, which is particularly the case in sparse-view scenarios. To address this, we investigate how adaptive weighting of Gaussians affects rendering quality, which is characterised by learned uncertainties proposed. This learned uncertainty serves two key purposes: first, it guides the differentiable update of Gaussian opacity while preserving the 3DGS pipeline integrity; second, the uncertainty undergoes soft differentiable dropout regularisation, which strategically transforms the original uncertainty into continuous drop probabilities that govern the final Gaussian projection and blending process for rendering. Extensive experimental results over widely adopted datasets demonstrate that our method outperforms rivals in sparse-view 3D synthesis, achieving higher quality reconstruction with fewer Gaussians in most datasets compared to existing sparse-view approaches, e.g., compared to DropGaussian, our method achieves 3.27% PSNR improvements on the MipNeRF 360 dataset.
Key facts. Cited by 3 papers in the map (data through 14 Oct 2026). Builds on 15 of its 24 references that are in the map. First posted on arXiv 7 Aug 2025.
Builds on
15 of 24 references.
References · 15
- 2018The Unreasonable Effectiveness of Deep Features as a Perceptual Metriccited by 11,177
- 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
- 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,723
- 2023DUSt3R: Geometric 3D Vision Made Easycited by 1,567
- 2018On the Spectral Bias of Neural Networkscited by 1,341
- 2017Concrete Dropoutcited by 227
- 2024MASt3R-SfM: a Fully-Integrated Solution for Unconstrained Structure-from-Motioncited by 162
- 2024Revising Densification in Gaussian Splattingcited by 128
- 2024CoR-GS: Sparse-View 3D Gaussian Splatting via Co-Regularizationcited by 121
- 2025DropGaussian: Structural Regularization for Sparse-view Gaussian Splattingcited by 65
- 2024Event3DGS: Event-Based 3D Gaussian Splatting for High-Speed Robot Egomotioncited by 22
- 2025Does 3D Gaussian Splatting Need Accurate Volumetric Rendering?cited by 19
3 more
- 2024Volumetrically Consistent 3D Gaussian Rasterizationcited by 12
- 2025OMG: Opacity Matters in Material Modeling with Gaussian Splattingcited by 3
- 2024Depth Priors in Removal Neural Radiance Fieldscited by 1
Built on by
Citing papers per year: 2025: 1; 2026: 2.
3 papers.
- 2025Dense-Jump Flow Matching with Non-Uniform Time Scheduling for Robotic Policies: Mitigating Multi-Step Inference Degradationcited by 2
- 2026PairDropGS: Paired Dropout-Induced Consistency Regularization for Sparse-View Gaussian Splattingcited by 0
- 2026Improving Sparse-View 3DGS Generalization via Flat Minima Optimizationcited by 0
- 2026Improving Sparse-View 3DGS Generalization via Flat Minima Optimization1 Jul 2026
- 2026PairDropGS: Paired Dropout-Induced Consistency Regularization for Sparse-View Gaussian Splatting12 May 2026
- 2025Dense-Jump Flow Matching with Non-Uniform Time Scheduling for Robotic Policies: Mitigating Multi-Step Inference Degradation16 Sep 2025