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Enhancing non-Rigid 3D Model Deformations Using Mesh-based Gaussian Splatting

arXiv 2507.07000 ↗First posted 9 Jul 2025cs.GR cs.CVcited by 0

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Abstract (arXiv)

We propose a novel framework that enhances non-rigid 3D model deformations by bridging mesh representations with 3D Gaussian splatting. While traditional Gaussian splatting delivers fast, real-time radiance-field rendering, its post-editing capabilities and support for large-scale, non-rigid deformations remain limited. Our method addresses these challenges by embedding Gaussian kernels directly onto explicit mesh surfaces. This allows the mesh's inherent topological and geometric priors to guide intuitive editing operations -- such as moving, scaling, and rotating individual 3D components -- and enables complex deformations like bending and stretching. This work paves the way for more flexible 3D content-creation workflows in applications spanning virtual reality, character animation, and interactive design.

Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 10 of its 13 references that are in the map. First posted on arXiv 9 Jul 2025.

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References · 10

  1. 2023Segment Anythingcited by 8,234
  2. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
  3. 2021Mip-NeRF: A Multiscale Representation for Anti-Aliasing Neural Radiance Fieldscited by 1,964
  4. 2023K-Planes: Explicit Radiance Fields in Space, Time, and Appearancecited by 746
  5. 2021Resolution-robust Large Mask Inpainting with Fourier Convolutionscited by 738
  6. 2023SuGaR: Surface-Aligned Gaussian Splatting for Efficient 3D Mesh Reconstruction and High-Quality Mesh Renderingcited by 616
  7. 2023PhysGaussian: Physics-Integrated 3D Gaussians for Generative Dynamicscited by 377
  8. 2024VR-GS: A Physical Dynamics-Aware Interactive Gaussian Splatting System in Virtual Realitycited by 179
  9. 2024GS2Mesh: Surface Reconstruction from Gaussian Splatting via Novel Stereo Viewscited by 67
  10. 2017Image Inpainting for High-Resolution Textures using CNN Texture Synthesiscited by 2

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