VisualSpeaker: Visually-Guided 3D Avatar Lip Synthesis
Not on the map. Why?
Abstract (arXiv)
Realistic, high-fidelity 3D facial animations are crucial for expressive avatar systems in human-computer interaction and accessibility. Although prior methods show promising quality, their reliance on the mesh domain limits their ability to fully leverage the rapid visual innovations seen in 2D computer vision and graphics. We propose VisualSpeaker, a novel method that bridges this gap using photorealistic differentiable rendering, supervised by visual speech recognition, for improved 3D facial animation. Our contribution is a perceptual lip-reading loss, derived by passing photorealistic 3D Gaussian Splatting avatar renders through a pre-trained Visual Automatic Speech Recognition model during training. Evaluation on the MEAD dataset demonstrates that VisualSpeaker improves both the standard Lip Vertex Error metric by 56.1% and the perceptual quality of the generated animations, while retaining the controllability of mesh-driven animation. This perceptual focus naturally supports accurate mouthings, essential cues that disambiguate similar manual signs in sign language avatars.
Key facts. Cited by 1 paper in the map (data through 14 Oct 2026). Builds on 26 of its 45 references that are in the map. First posted on arXiv 8 Jul 2025.
Builds on
26 of 45 references.
References · 26
- 2017Attention Is All You Needcited by 60,361
- 2014Adam: A Method for Stochastic Optimizationcited by 37,240
- 2018The Unreasonable Effectiveness of Deep Features as a Perceptual Metriccited by 11,177
- 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
- 2017Neural Discrete Representation Learningcited by 4,712
- 2020wav2vec 2.0: A Framework for Self-Supervised Learning of Speech Representationscited by 3,905
- 2019Expressive Body Capture: 3D Hands, Face, and Body from a Single Imagecited by 1,612
- 2020Accelerating 3D Deep Learning with PyTorch3Dcited by 784
- 2022SadTalker: Learning Realistic 3D Motion Coefficients for Stylized Audio-Driven Single Image Talking Face Animationcited by 382
- 2021AD-NeRF: Audio Driven Neural Radiance Fields for Talking Head Synthesiscited by 339
- 2023GaussianAvatars: Photorealistic Head Avatars with Rigged 3D Gaussianscited by 260
- 2021FaceFormer: Speech-Driven 3D Facial Animation with Transformerscited by 209
14 more
- 2021MeshTalk: 3D Face Animation from Speech using Cross-Modality Disentanglementcited by 190
- 2023CodeTalker: Speech-Driven 3D Facial Animation with Discrete Motion Priorcited by 184
- 2023Auto-AVSR: Audio-Visual Speech Recognition with Automatic Labelscited by 114
- 2023Emotional Speech-Driven Animation with Content-Emotion Disentanglementcited by 98
- 2024TalkingGaussian: Structure-Persistent 3D Talking Head Synthesis via Gaussian Splattingcited by 60
- 2025Avat3r: Large Animatable Gaussian Reconstruction Model for High-fidelity 3D Head Avatarscited by 53
- 2024HeadGAP: Few-Shot 3D Head Avatar via Generalizable Gaussian Priorscited by 44
- 2023Neural Haircut: Prior-Guided Strand-Based Hair Reconstructioncited by 43
- 2021Neural Emotion Director: Speech-preserving semantic control of facial expressions in "in-the-wild" videoscited by 28
- 2024GaussianTalker: Speaker-specific Talking Head Synthesis via 3D Gaussian Splattingcited by 24
- 2025GUAVA: Generalizable Upper Body 3D Gaussian Avatarcited by 22
- 2025Perceptually Accurate 3D Talking Head Generation: New Definitions, Speech-Mesh Representation, and Evaluation Metricscited by 10
- 2024Enhancing Speech-Driven 3D Facial Animation with Audio-Visual Guidance from Lip Reading Expertcited by 6
- 2024S^3D-NeRF: Single-Shot Speech-Driven Neural Radiance Field for High Fidelity Talking Head Synthesiscited by 3
Built on by
Citing papers per year: 2026: 1.
1 paper.