mlsanityData to 7 Oct 2026

Pl"uckeRF: A Line-based 3D Representation for Few-view Reconstruction

arXiv 2506.03713 ↗First posted 4 Jun 2025cs.CVcited by 0

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Abstract (arXiv)

Feed-forward 3D reconstruction methods aim to predict the 3D structure of a scene directly from input images, providing a faster alternative to per-scene optimization approaches. Significant progress has been made in single-view and few-view reconstruction using learned priors that infer object shape and appearance, even for unobserved regions. However, there is substantial potential to enhance these methods by better leveraging information from multiple views when available. To address this, we propose a few-view reconstruction model that more effectively harnesses multi-view information. Our approach introduces a simple mechanism that connects the 3D representation with pixel rays from the input views, allowing for preferential sharing of information between nearby 3D locations and between 3D locations and nearby pixel rays. We achieve this by defining the 3D representation as a set of structured, feature-augmented lines; the Pl"uckeRF representation. Using this representation, we demonstrate improvements in reconstruction quality over the equivalent triplane representation and state-of-the-art feedforward reconstruction methods.

Key facts. No citing papers in the map yet (data through 7 Oct 2026). Builds on 39 of its 42 references that are in the map. First posted on arXiv 4 Jun 2025.

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39 of 42 references.

References · 39

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27 more
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