mlsanityData to 14 Oct 2026

Zero-Shot Temporal Interaction Localization for Egocentric Videos

arXiv 2506.03662 ↗First posted 4 Jun 2025cs.CV cs.AI cs.ROcited by 2

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Abstract (arXiv)

Locating human-object interaction (HOI) actions within video serves as the foundation for multiple downstream tasks, such as human behavior analysis and human-robot skill transfer. Current temporal action localization methods typically rely on annotated action and object categories of interactions for optimization, which leads to domain bias and low deployment efficiency. Although some recent works have achieved zero-shot temporal action localization (ZS-TAL) with large vision-language models (VLMs), their coarse-grained estimations and open-loop pipelines hinder further performance improvements for temporal interaction localization (TIL). To address these issues, we propose a novel zero-shot TIL approach dubbed EgoLoc to locate the timings of grasp actions for human-object interaction in egocentric videos. EgoLoc introduces a self-adaptive sampling strategy to generate reasonable visual prompts for VLM reasoning. By absorbing both 2D and 3D observations, it directly samples high-quality initial guesses around the possible contact/separation timestamps of HOI according to 3D hand velocities, leading to high inference accuracy and efficiency. In addition, EgoLoc generates closed-loop feedback from visual and dynamic cues to further refine the localization results. Comprehensive experiments on the publicly available dataset and our newly proposed benchmark demonstrate that EgoLoc achieves better temporal interaction localization for egocentric videos compared to state-of-the-art baselines. We have released our code and relevant data as open-source at https://github.com/IRMVLab/EgoLoc.

Key facts. Cited by 2 papers in the map (data through 14 Oct 2026). Builds on 30 of its 37 references that are in the map. First posted on arXiv 4 Jun 2025.

Builds on

30 of 37 references.

References · 30

  1. 2021Learning Transferable Visual Models From Natural Language Supervisioncited by 33,744
  2. 2023BLIP-2: Bootstrapping Language-Image Pre-training with Frozen Image Encoders and Large Language Modelscited by 6,137
  3. 2024Grounded SAM: Assembling Open-World Models for Diverse Visual Taskscited by 929
  4. 2021Prompting Visual-Language Models for Efficient Video Understandingcited by 310
  5. 2024PIVOT: Iterative Visual Prompting Elicits Actionable Knowledge for VLMscited by 190
  6. 2024Benchmarking LLMs via Uncertainty Quantificationcited by 126
  7. 2020Rolling-Unrolling LSTMs for Action Anticipation from First-Person Videocited by 120
  8. 2022Joint Hand Motion and Interaction Hotspots Prediction from Egocentric Videoscited by 111
  9. 2021Evidential Deep Learning for Open Set Action Recognitioncited by 96
  10. 2023An Outlook into the Future of Egocentric Visioncited by 84
  11. 2023UnLoc: A Unified Framework for Video Localization Taskscited by 66
  12. 2022Zero-Shot Temporal Action Detection via Vision-Language Promptingcited by 65
18 more
  1. 2023EgoThink: Evaluating First-Person Perspective Thinking Capability of Vision-Language Modelscited by 60
  2. 2022Intention-Conditioned Long-Term Human Egocentric Action Forecastingcited by 35
  3. 2020Dynamic Sampling Networks for Efficient Action Recognition in Videoscited by 34
  4. 2023Uncertainty-aware State Space Transformer for Egocentric 3D Hand Trajectory Forecastingcited by 34
  5. 2024Can't make an Omelette without Breaking some Eggs: Plausible Action Anticipation using Large Video-Language Modelscited by 33
  6. 2022Egocentric Prediction of Action Target in 3Dcited by 31
  7. 2023How can objects help action recognition?cited by 21
  8. 2024Diff-IP2D: Diffusion-Based Hand-Object Interaction Prediction on Egocentric Videoscited by 21
  9. 2014The Evolution of First Person Vision Methods: A Surveycited by 19
  10. 2023Multi-modal Prompting for Low-Shot Temporal Action Localizationcited by 19
  11. 2024Test-Time Zero-Shot Temporal Action Localizationcited by 19
  12. 2023Synthetic-to-Real Domain Adaptation for Action Recognition: A Dataset and Baseline Performancescited by 16
  13. 2024Referring Atomic Video Action Recognitioncited by 16
  14. 2024AFF-ttention! Affordances and Attention models for Short-Term Object Interaction Anticipationcited by 14
  15. 2023ZEETAD: Adapting Pretrained Vision-Language Model for Zero-Shot End-to-End Temporal Action Detectioncited by 12
  16. 2024Open-Vocabulary Temporal Action Localization using Multimodal Guidancecited by 7
  17. 2024Open-Vocabulary Action Localization with Iterative Visual Promptingcited by 5
  18. 2024UAL-Bench: The First Comprehensive Unusual Activity Localization Benchmarkcited by 3

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Citing papers per year: 2025: 2.

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  1. 2026Vision-Language Models for Egocentric Video: From Hand-Object Interaction to Embodied AI
  2. 2026EgoGrasp: World-Space Hand-Object Interaction Estimation from Egocentric Videos
  3. 2025Developing Vision-Language-Action Model from Egocentric Videos
  4. 2026Egocentric World Model for Photorealistic Hand-Object Interaction Synthesis
  5. 2025Perceiving and Acting in First-Person: A Dataset and Benchmark for Egocentric Human-Object-Human Interactions
  6. 2024Simultaneous Localization and Affordance Prediction of Tasks from Egocentric Video
  7. 2026From Frames to Temporal Graphs: In-Context Egocentric Action Recognition with Vision-Language Models
  8. 2026ACE-Ego-0: Unifying Egocentric Human and Robotic Data for VLA Pretraining