mlsanityData to 7 Oct 2026

DIFFTACTILE: A Physics-based Differentiable Tactile Simulator for Contact-rich Robotic Manipulation

arXiv 2403.08716 ↗First posted 13 Mar 2024cs.ROcited by 24

Not on the map. Why?

Abstract (arXiv)

We introduce DIFFTACTILE, a physics-based differentiable tactile simulation system designed to enhance robotic manipulation with dense and physically accurate tactile feedback. In contrast to prior tactile simulators which primarily focus on manipulating rigid bodies and often rely on simplified approximations to model stress and deformations of materials in contact, DIFFTACTILE emphasizes physics-based contact modeling with high fidelity, supporting simulations of diverse contact modes and interactions with objects possessing a wide range of material properties. Our system incorporates several key components, including a Finite Element Method (FEM)-based soft body model for simulating the sensing elastomer, a multi-material simulator for modeling diverse object types (such as elastic, elastoplastic, cables) under manipulation, a penalty-based contact model for handling contact dynamics. The differentiable nature of our system facilitates gradient-based optimization for both 1) refining physical properties in simulation using real-world data, hence narrowing the sim-to-real gap and 2) efficient learning of tactile-assisted grasping and contact-rich manipulation skills. Additionally, we introduce a method to infer the optical response of our tactile sensor to contact using an efficient pixel-based neural module. We anticipate that DIFFTACTILE will serve as a useful platform for studying contact-rich manipulations, leveraging the benefits of dense tactile feedback and differentiable physics. Code and supplementary materials are available at the project website https://difftactile.github.io/.

Key facts. Cited by 24 papers in the map (data through 7 Oct 2026). First posted on arXiv 13 Mar 2024.

Builds on

No reference list yet.

Built on by

Cited by year (2026 to 7 Oct)

Citing papers per year: 2024: 3; 2025: 9; 2026: 12.

24 papers.

Sort:

By area:

  1. 2025InterMimic: Towards Universal Whole-Body Control for Physics-Based Human-Object Interactionscited by 67
  2. 2024Transferable Tactile Transformers for Representation Learning Across Diverse Sensors and Taskscited by 44
  3. 2025Dress-1-to-3: Single Image to Simulation-Ready 3D Outfit with Diffusion Prior and Differentiable Physicscited by 19
  4. 2025Large language models for artificial general intelligence (AGI): A survey of foundational principles and approachescited by 18
  5. 2024Stabilizing Reinforcement Learning in Differentiable Multiphysics Simulationcited by 14
  6. 2026VTAM: Video-Tactile-Action Models for Complex Physical Interaction Beyond VLAscited by 14
  7. 2024Learning In-Hand Translation Using Tactile Skin With Shear and Normal Force Sensingcited by 13
  8. 2025VT-Refine: Learning Bimanual Assembly with Visuo-Tactile Feedback via Simulation Fine-Tuningcited by 10
  9. 2025SLAC: Safe and Efficient Real-Robot Reinforcement Learning via Unsupervised Simulation Pre-Trainingcited by 7
  10. 2025Taccel: Scaling Up Vision-based Tactile Robotics via High-performance GPU Simulationcited by 6
  11. 2025TwinTac: A Wide-Range, Highly Sensitive Tactile Sensor with Real-to-Sim Digital Twin Sensor Modelcited by 4
  12. 2026Data Pyramid for Embodied Manipulation: A Surveycited by 4
12 more
  1. 2025ViTaSCOPE: Visuo-tactile Implicit Representation for In-hand Pose and Extrinsic Contact Estimationcited by 3
  2. 2026HydroShear: Hydroelastic Shear Simulation for Tactile Sim-to-Real Reinforcement Learningcited by 3
  3. 2026ContactWorld: What Representations Matter for Vision-Tactile Latent World Models in Contact-Rich Manipulationcited by 3
  4. 2026SoftVTBench: A Safety-Aware Visuo-Tactile Benchmark for Physically Constrained Robotic Manipulation of Deformable Objects (Early Version)cited by 2
  5. 2026FlowTouch: View-Invariant Visuo-Tactile Predictioncited by 1
  6. 2025ControlTac: Scaling Tactile Data with Physically Controlled Tactile Image Generationcited by 0
  7. 2026Wiggle and Go! System Identification for Zero-Shot Dynamic Rope Manipulationcited by 0
  8. 2026DOT-Sim: Differentiable Optical Tactile Simulation with Precise Real-to-Sim Physical Calibrationcited by 0
  9. 2026Reduced-order Neural Modeling with Differentiable Simulation for High-Detail Tactile Perceptioncited by 0
  10. 2026EUPHORIA: Efficient Universal Planning via Hybrid Optimization for Robust Industrial Robotic Assemblycited by 0
  11. 2026WristMimic: Full-Body Humanoid Control with Wrist-Guided Manipulationcited by 0
  12. 2026AdvDex: Learning Dexterous Manipulation from Human Demonstrations via Joint-Aligned Actions and Adversarial Learningcited by 0