mlsanityData to 14 Oct 2026

Performance Asymmetry in Model-Based Reinforcement Learning

arXiv 2505.19698 ↗First posted 26 May 2025cs.LG cs.AI cs.ROcited by 0

On the map: World models → Latent dynamics models and model-based RL

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Abstract (arXiv)

Recently, Model-Based Reinforcement Learning (MBRL) have achieved super-human level performance on the Atari100k benchmark on average. However, we discover that conventional aggregates mask a major problem, Performance Asymmetry: MBRL agents dramatically outperform humans in certain tasks (Agent-Optimal tasks) while drastically underperform humans in other tasks (Human-Optimal tasks). Indeed, despite achieving SOTA in the overall mean Human-Normalized Scores (HNS), the SOTA agent scored the worst among baselines on Human-Optimal tasks, with a striking 21X performance gap between the Human-Optimal and Agent-Optimal subsets. To address this, we partition Atari100k evenly into Human-Optimal and Agent-Optimal subsets, and introduce a more balanced aggregate, Sym-HNS. Furthermore, we trace the striking Performance Asymmetry in the SOTA pixel diffusion world model to the curse of dimensionality and its prowess on high visual detail tasks (e.g. Breakout). To this end, we propose a novel latent end-to-end Joint Embedding DIffusion (JEDI) world model that achieves SOTA results in Sym-HNS, Human-Optimal tasks, and Breakout -- thus reversing the worsening Performance Asymmetry trend while improving computational efficiency and remaining competitive on the full Atari100k.

Key facts. No citing papers in the map yet (data through 14 Oct 2026). Placed in Latent dynamics models and model-based RL, one of 11 directions in World models. Builds on 20 of its 58 references that are in the map. First posted on arXiv 26 May 2025.

Builds on

20 of 58 references.

Closest ancestors · 8

Same direction, newest first

  1. 2024Policy-Guided Diffusion9 Apr
  2. 2024Diffusion World Model: Future Modeling Beyond Step-by-Step Rollout for Offline Reinforcement Learning5 Feb
  3. 2023TD-MPC2: Scalable, Robust World Models for Continuous Control25 Oct
  4. 2023Transformer-based World Models Are Happy With 100k Interactions13 Mar
  5. 2023Mastering Diverse Domains through World Models10 Jan
  6. 2022Transformers are Sample-Efficient World Models1 Sep
  7. 2020Mastering Atari with Discrete World Models5 Oct
  8. 2018World Models27 Mar

Other references · 12

  1. 2020Score-Based Generative Modeling through Stochastic Differential Equationscited by 9,122
  2. 2022Flow Matching for Generative Modelingcited by 5,702
  3. 2022Planning with Diffusion for Flexible Behavior Synthesiscited by 1,061
  4. 2023Stochastic Interpolants: A Unifying Framework for Flows and Diffusionscited by 939
  5. 2024Revisiting Feature Prediction for Learning Visual Representations from Videocited by 531
  6. 2019Model-Based Reinforcement Learning for Ataricited by 502
  7. 2021Label-Efficient Semantic Segmentation with Diffusion Modelscited by 499
  8. 2022Temporal Difference Learning for Model Predictive Controlcited by 397
  9. 2022DiffuseVAE: Efficient, Controllable and High-Fidelity Generation from Low-Dimensional Latentscited by 104
  10. 2024Exploring Diffusion Time-steps for Unsupervised Representation Learningcited by 36
  11. 2023DiffEnc: Variational Diffusion with a Learned Encodercited by 17
  12. 2022MIRROR: Differentiable Deep Social Projection for Assistive Human-Robot Communicationcited by 7

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  1. 2026Mixture-of-World Models: Scaling Multi-Task Reinforcement Learning with Modular Latent Dynamics
  2. 2024Scaling Offline Model-Based RL via Jointly-Optimized World-Action Model Pretraining
  3. 2024Diffusion for World Modeling: Visual Details Matter in Atari
  4. 2021Mastering Atari Games with Limited Data
  5. 2026JEDI: Joint Embedding Diffusion World Model for Online Model-Based Reinforcement Learning
  6. 2022Offline Q-Learning on Diverse Multi-Task Data Both Scales And Generalizes
  7. 2026Improving Weak World Models Behind Strong Agents in Atari Pong
  8. 2026Enhancing Human-Likeness in Reinforcement Learning Agents via Hierarchical Macro Action Quantization