SoMi-ToM: Evaluating Multi-Perspective Theory of Mind in Embodied Social Interactions
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Abstract (arXiv)
Humans continuously infer the states, goals, and behaviors of others by perceiving their surroundings in dynamic, real-world social interactions. However, most Theory of Mind (ToM) benchmarks only evaluate static, text-based scenarios, which have a significant gap compared to real interactions. We propose the SoMi-ToM benchmark, designed to evaluate multi-perspective ToM in embodied multi-agent complex social interactions. This benchmark is based on rich multimodal interaction data generated by the interaction environment SoMi, covering diverse crafting goals and social relationships. Our framework supports multi-level evaluation: (1) first-person evaluation provides multimodal (visual, dialogue, action, etc.) input from a first-person perspective during a task for real-time state inference, (2) third-person evaluation provides complete third-person perspective video and text records after a task for goal and behavior inference. This evaluation method allows for a more comprehensive examination of a model's ToM capabilities from both the subjective immediate experience and the objective global observation. We constructed a challenging dataset containing 35 third-person perspective videos, 363 first-person perspective images, and 1225 expert-annotated multiple-choice questions (three options). On this dataset, we systematically evaluated the performance of human subjects and several state-of-the-art large vision-language models (LVLMs). The results show that LVLMs perform significantly worse than humans on SoMi-ToM: the average accuracy gap between humans and models is 40.1% in first-person evaluation and 26.4% in third-person evaluation. This indicates that future LVLMs need to further improve their ToM capabilities in embodied, complex social interactions.
Key facts. Cited by 16 papers in the map (data through 14 Oct 2026). Builds on 34 of its 81 references that are in the map. First posted on arXiv 29 Jun 2025.
Builds on
34 of 81 references.
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- 2019MineRL: A Large-Scale Dataset of Minecraft Demonstrationscited by 215
- 2023Understanding Social Reasoning in Language Models with Language Modelscited by 172
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- 2023Clever Hans or Neural Theory of Mind? Stress Testing Social Reasoning in Large Language Modelscited by 163
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Citing papers per year: 2025: 4; 2026: 12.
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- 2026Beyond Sally-Anne: Evaluating Theory of Mind in LLMs using Epistemic Schelling Points13 Jul 2026
- 2026MECoBench: A Systematic Study of Multimodal Agent Collaboration in Embodied Environments30 Jun 2026
- 2026Theory of Mind and Persuasion Beyond Conversation: Assessing the Capacity of LLMs to Induce Belief States via Planning and Action30 Jun 2026
- 2026GroupToM-Bench: Benchmarking Group Theory of Mind and Nonlinear Social Emergence in MLLMs2 Jun 2026
- 2026A formal definition and meta-model for a machine theory of mind2 Jun 2026
- 2026MindHelper: Closed-Loop Embodied Mental-State Reasoning for Precision Intervention31 May 2026
- 2026MindZero: Learning Online Mental Reasoning With Zero Annotations29 May 2026
- 2026ThoughtTrace: Understanding User Thoughts in Real-World LLM Interactions19 May 2026
- 2026Seeing Isn't Believing: Mitigating Belief Inertia via Active Intervention in Embodied Agents19 Apr 2026
- 2026Multi-Perspective LLM Annotations for Valid Analyses in Subjective Tasks22 Mar 2026
- 2026CooperBench: Why Coding Agents Cannot be Your Teammates Yet19 Jan 2026
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- 2025Are Vision Language Models Cross-Cultural Theory of Mind Reasoners?19 Dec 2025
- 2025Modeling the Mental World for Embodied AI: A Comprehensive Review17 Dec 2025
- 2025MindPower: Enabling Theory-of-Mind Reasoning in VLM-based Embodied Agents28 Nov 2025
- 2025Spot The Ball: A Benchmark for Visual Social Inference31 Oct 2025
- 2026CooperBench: Why Coding Agents Cannot be Your Teammates Yetcited by 23
- 2025MindPower: Enabling Theory-of-Mind Reasoning in VLM-based Embodied Agentscited by 5
- 2026Seeing Isn't Believing: Mitigating Belief Inertia via Active Intervention in Embodied Agentscited by 1
- 2026Theory of Mind and Persuasion Beyond Conversation: Assessing the Capacity of LLMs to Induce Belief States via Planning and Actioncited by 1
- 2026Theory of Mind and Persuasion Beyond Conversation: Assessing the Capacity of LLMs to Induce Belief States via Planning and Action30 Jun 2026
- 2026Seeing Isn't Believing: Mitigating Belief Inertia via Active Intervention in Embodied Agents19 Apr 2026
- 2026CooperBench: Why Coding Agents Cannot be Your Teammates Yet19 Jan 2026
- 2025MindPower: Enabling Theory-of-Mind Reasoning in VLM-based Embodied Agents28 Nov 2025
- 2026Multi-Perspective LLM Annotations for Valid Analyses in Subjective Taskscited by 1
- 2026A formal definition and meta-model for a machine theory of mindcited by 1
- 2025Spot The Ball: A Benchmark for Visual Social Inferencecited by 0
- 2026MindHelper: Closed-Loop Embodied Mental-State Reasoning for Precision Interventioncited by 0
- 2026Beyond Sally-Anne: Evaluating Theory of Mind in LLMs using Epistemic Schelling Pointscited by 0
- 2026Beyond Sally-Anne: Evaluating Theory of Mind in LLMs using Epistemic Schelling Points13 Jul 2026
- 2026A formal definition and meta-model for a machine theory of mind2 Jun 2026
- 2026MindHelper: Closed-Loop Embodied Mental-State Reasoning for Precision Intervention31 May 2026
- 2026Multi-Perspective LLM Annotations for Valid Analyses in Subjective Tasks22 Mar 2026
- 2025Spot The Ball: A Benchmark for Visual Social Inference31 Oct 2025
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