mlsanityData to 7 Oct 2026

WhatELSE: Shaping Narrative Spaces at Configurable Level of Abstraction for AI-bridged Interactive Storytelling

arXiv 2502.18641 ↗First posted 25 Feb 2025cs.HC cs.AIcited by 8

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Abstract (arXiv)

Generative AI significantly enhances player agency in interactive narratives (IN) by enabling just-in-time content generation that adapts to player actions. While delegating generation to AI makes IN more interactive, it becomes challenging for authors to control the space of possible narratives - within which the final story experienced by the player emerges from their interaction with AI. In this paper, we present WhatELSE, an AI-bridged IN authoring system that creates narrative possibility spaces from example stories. WhatELSE provides three views (narrative pivot, outline, and variants) to help authors understand the narrative space and corresponding tools leveraging linguistic abstraction to control the boundaries of the narrative space. Taking innovative LLM-based narrative planning approaches, WhatELSE further unfolds the narrative space into executable game events. Through a user study (N=12) and technical evaluations, we found that WhatELSE enables authors to perceive and edit the narrative space and generates engaging interactive narratives at play-time.

Key facts. Cited by 8 papers in the map (data through 7 Oct 2026). Builds on 18 of its 92 references that are in the map. First posted on arXiv 25 Feb 2025.

Builds on

18 of 92 references.

References · 18

  1. 2023Generative Agents: Interactive Simulacra of Human Behaviorcited by 3,500
  2. 2023AgentVerse: Facilitating Multi-Agent Collaboration and Exploring Emergent Behaviorscited by 580
  3. 2022Co-Writing Screenplays and Theatre Scripts with Language Models: An Evaluation by Industry Professionalscited by 191
  4. 2024LLMs Can't Plan, But Can Help Planning in LLM-Modulo Frameworkscited by 178
  5. 2022Pretrained Language Models for Text Generation: A Surveycited by 121
  6. 2023Synthetic Data Generation with Large Language Models for Text Classification: Potential and Limitationscited by 96
  7. 2022Fantastic Questions and Where to Find Them: FairytaleQA -- An Authentic Dataset for Narrative Comprehensioncited by 79
  8. 2023Humanoid Agents: Platform for Simulating Human-like Generative Agentscited by 73
  9. 2023Luminate: Structured Generation and Exploration of Design Space with Large Language Models for Human-AI Co-Creationcited by 63
  10. 2014Narrative Planning: Balancing Plot and Charactercited by 61
  11. 2019Story Realization: Expanding Plot Events into Sentencescited by 35
  12. 2024Large Language Models and Video Games: A Preliminary Scoping Reviewcited by 23
6 more
  1. 2024Patchview: LLM-Powered Worldbuilding with Generative Dust and Magnet Visualizationcited by 23
  2. 2023ChatGPT and Other Large Language Models as Evolutionary Engines for Online Interactive Collaborative Game Designcited by 20
  3. 2024StoryVerse: Towards Co-authoring Dynamic Plot with LLM-based Character Simulation via Narrative Planningcited by 20
  4. 2024Word2World: Generating Stories and Worlds through Large Language Modelscited by 18
  5. 2024Player-Driven Emergence in LLM-Driven Game Narrativecited by 16
  6. 2024Authors' Values and Attitudes Towards AI-bridged Scalable Personalization of Creative Language Artscited by 13

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2025: 3; 2026: 5.

8 papers.