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Elsewise: Authoring Open-ended Interactive Narrative with Possibility Space Visualization

arXiv 2601.15295 ↗First posted 21 Dec 2025cs.HC cs.AI cs.CLcited by 0

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Abstract (arXiv)

Interactive narrative (IN) authors craft spaces of divergent narrative possibilities for players to explore, with the player's input determining which narrative possibilities they actually experience. Generative AI can enable new forms of IN by improvisationally expanding on pre-authored content in response to open-ended player input. However, this extrapolation risks widening the gap between author-envisioned and player-experienced stories, potentially limiting the strength of plot progression and the communication of the author's narrative intent. To bridge the gap, we introduce Elsewise: an authoring tool for LLM-based INs that implements a novel Bundled Storyline concept to enhance author's perception and understanding of the narrative possibility space, allowing authors to explore similarities and differences between possible playthroughs of their IN in terms of open-ended, user-configurable narrative dimensions. A user study (n=12) shows that our approach improves author anticipation of player-experienced narrative, leading to more effective control and exploration of the narrative possibility spaces.

Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 16 of its 71 references that are in the map. First posted on arXiv 21 Dec 2025.

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16 of 71 references.

References · 16

  1. 2023Art or Artifice? Large Language Models and the False Promise of Creativitycited by 172
  2. 2023Luminate: Structured Generation and Exploration of Design Space with Large Language Models for Human-AI Co-Creationcited by 64
  3. 2014Narrative Planning: Balancing Plot and Charactercited by 61
  4. 2023Experimental Narratives: A Comparison of Human Crowdsourced Storytelling and AI Storytellingcited by 27
  5. 2024Patchview: LLM-Powered Worldbuilding with Generative Dust and Magnet Visualizationcited by 23
  6. 2024StoryVerse: Towards Co-authoring Dynamic Plot with LLM-based Character Simulation via Narrative Planningcited by 20
  7. 2024Authors' Values and Attitudes Towards AI-bridged Scalable Personalization of Creative Language Artscited by 13
  8. 2024DreamGarden: A Designer Assistant for Growing Games from a Single Promptcited by 10
  9. 2024Visual Story-Writing: Writing by Manipulating Visual Representations of Storiescited by 10
  10. 2025WhatELSE: Shaping Narrative Spaces at Configurable Level of Abstraction for AI-bridged Interactive Storytellingcited by 8
  11. 2025Drama Llama: An LLM-Powered Storylets Framework for Authorable Responsiveness in Interactive Narrativecited by 7
  12. 2024Can AI Prompt Humans? Multimodal Agents Prompt Players' Game Actions and Show Consequences to Raise Sustainability Awarenesscited by 3
4 more
  1. 2025Understanding Screenwriters' Practices, Attitudes, and Future Expectations in Human-AI Co-Creationcited by 3
  2. 2025ImprovMate: Multimodal AI Assistant for Improv Actor Trainingcited by 2
  3. 2020Tension Space Analysis for Emergent Narrativecited by 1
  4. 2025Botender: Supporting Communities in Collaboratively Designing AI Agents through Case-Based Provocationscited by 1

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