mlsanityData to 14 Oct 2026

TRISHUL: Towards Region Identification and Screen Hierarchy Understanding for Large VLM based GUI Agents

arXiv 2502.08226 ↗First posted 12 Feb 2025cs.CV cs.AI cs.LGcited by 9

On the map: Multimodal LLMs / vision-language models → Embodied and 3D vision-language models

also in 1 more
Abstract (arXiv)

Recent advancements in Large Vision Language Models (LVLMs) have enabled the development of LVLM-based Graphical User Interface (GUI) agents under various paradigms. Training-based approaches, such as CogAgent and SeeClick, struggle with cross-dataset and cross-platform generalization due to their reliance on dataset-specific training. Generalist LVLMs, such as GPT-4V, employ Set-of-Marks (SoM) for action grounding, but obtaining SoM labels requires metadata like HTML source, which is not consistently available across platforms. Moreover, existing methods often specialize in singular GUI tasks rather than achieving comprehensive GUI understanding. To address these limitations, we introduce TRISHUL, a novel, training-free agentic framework that enhances generalist LVLMs for holistic GUI comprehension. Unlike prior works that focus on either action grounding (mapping instructions to GUI elements) or GUI referring (describing GUI elements given a location), TRISHUL seamlessly integrates both. At its core, TRISHUL employs Hierarchical Screen Parsing (HSP) and the Spatially Enhanced Element Description (SEED) module, which work synergistically to provide multi-granular, spatially, and semantically enriched representations of GUI elements. Our results demonstrate TRISHUL's superior performance in action grounding across the ScreenSpot, VisualWebBench, AITW, and Mind2Web datasets. Additionally, for GUI referring, TRISHUL surpasses the ToL agent on the ScreenPR benchmark, setting a new standard for robust and adaptable GUI comprehension.

Key facts. Cited by 9 papers in the map (data through 14 Oct 2026). Placed in Embodied and 3D vision-language models, one of 16 directions in Multimodal LLMs / vision-language models. Builds on 36 of its 50 references that are in the map. First posted on arXiv 12 Feb 2025.

Builds on

36 of 50 references.

Closest ancestors · 5

Same direction, newest first

  1. 2024DigiRL: Training In-The-Wild Device-Control Agents with Autonomous Reinforcement Learning14 Jun
  2. 2024Ferret-UI: Grounded Mobile UI Understanding with Multimodal LLMs8 Apr
  3. 2024WebVoyager: Building an End-to-End Web Agent with Large Multimodal Models25 Jan
  4. 2023CogAgent: A Visual Language Model for GUI Agents14 Dec
  5. 2023GPT-4V in Wonderland: Large Multimodal Models for Zero-Shot Smartphone GUI Navigation13 Nov

Other references · 31

  1. 2020Language Models are Few-Shot Learnerscited by 32,419
  2. 2022Chain-of-Thought Prompting Elicits Reasoning in Large Language Modelscited by 12,459
  3. 2023Segment Anythingcited by 8,234
  4. 2023BLIP-2: Bootstrapping Language-Image Pre-training with Frozen Image Encoders and Large Language Modelscited by 6,137
  5. 2019BERTScore: Evaluating Text Generation with BERTcited by 5,512
  6. 2023WebArena: A Realistic Web Environment for Building Autonomous Agentscited by 2,006
  7. 2022WebShop: Towards Scalable Real-World Web Interaction with Grounded Language Agentscited by 1,251
  8. 2023Mind2Web: Towards a Generalist Agent for the Webcited by 1,242
  9. 2024OSWorld: Benchmarking Multimodal Agents for Open-Ended Tasks in Real Computer Environmentscited by 1,195
  10. 2024SeeClick: Harnessing GUI Grounding for Advanced Visual GUI Agentscited by 567
  11. 2024GPT-4V(ision) is a Generalist Web Agent, if Groundedcited by 563
  12. 2023AppAgent: Multimodal Agents as Smartphone Userscited by 415
19 more
  1. 2023A Real-World WebAgent with Planning, Long Context Understanding, and Program Synthesiscited by 353
  2. 2023Android in the Wild: A Large-Scale Dataset for Android Device Controlcited by 319
  3. 2018Reinforcement Learning on Web Interfaces Using Workflow-Guided Explorationcited by 284
  4. 2020Mapping Natural Language Instructions to Mobile UI Action Sequencescited by 181
  5. 2023Multimodal Web Navigation with Instruction-Finetuned Foundation Modelscited by 160
  6. 2024Tree Search for Language Model Agentscited by 151
  7. 2021Screen2Words: Automatic Mobile UI Summarization with Multimodal Learningcited by 120
  8. 2024VisualWebBench: How Far Have Multimodal LLMs Evolved in Web Page Understanding and Grounding?cited by 100
  9. 2020Widget Captioning: Generating Natural Language Description for Mobile User Interface Elementscited by 95
  10. 2021UIBert: Learning Generic Multimodal Representations for UI Understandingcited by 95
  11. 2023From Pixels to UI Actions: Learning to Follow Instructions via Graphical User Interfacescited by 68
  12. 2018Learning to Navigate the Webcited by 60
  13. 2021Screen Recognition: Creating Accessibility Metadata for Mobile Applications from Pixelscited by 58
  14. 2020ActionBert: Leveraging User Actions for Semantic Understanding of User Interfacescited by 43
  15. 2023Hierarchical Prompting Assists Large Language Model on Web Navigationcited by 36
  16. 2021Screen Parsing: Towards Reverse Engineering of UI Models from Screenshotscited by 32
  17. 2020Object Detection for Graphical User Interface: Old Fashioned or Deep Learning or a Combination?cited by 29
  18. 2020Unblind Your Apps: Predicting Natural-Language Labels for Mobile GUI Components by Deep Learningcited by 25
  19. 2024Read Anywhere Pointed: Layout-aware GUI Screen Reading with Tree-of-Lens Groundingcited by 18

Built on by

Cited by year (2026 to 14 Oct)

Citing papers per year: 2025: 3; 2026: 6.

9 papers.

Similar, not cited

Close in wording, no citation either way

  1. 2024GUICourse: From General Vision Language Models to Versatile GUI Agents
  2. 2025R-VLM: Region-Aware Vision Language Model for Precise GUI Grounding
  3. 2024Ponder & Press: Advancing Visual GUI Agent towards General Computer Control
  4. 2025GUI-Actor: Coordinate-Free Visual Grounding for GUI Agents
  5. 2026Towards GUI Agents: Vision-Language Diffusion Models for GUI Grounding
  6. 2024GUI-World: A Video Benchmark and Dataset for Multimodal GUI-oriented Understanding
  7. 2025How Auxiliary Reasoning Unleashes GUI Grounding in VLMs
  8. 2024Navigating the Digital World as Humans Do: Universal Visual Grounding for GUI Agents