mlsanityData to 7 Oct 2026

Hierarchical Object-Oriented POMDP Planning for Object Rearrangement

arXiv 2412.01348 ↗First posted 2 Dec 2024cs.LG cs.AI cs.ROcited by 1

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Abstract (arXiv)

We present an online planning framework and a new benchmark dataset for solving multi-object rearrangement problems in partially observable, multi-room environments. Current object rearrangement solutions, primarily based on Reinforcement Learning or hand-coded planning methods, often lack adaptability to diverse challenges. To address this limitation, we introduce a novel Hierarchical Object-Oriented Partially Observed Markov Decision Process (HOO-POMDP) planning approach. This approach comprises of (a) an object-oriented POMDP planner generating sub-goals, (b) a set of low-level policies for sub-goal achievement, and (c) an abstraction system converting the continuous low-level world into a representation suitable for abstract planning. To enable rigorous evaluation of rearrangement challenges, we introduce MultiRoomR, a comprehensive benchmark featuring diverse multi-room environments with varying degrees of partial observability (10-30% initial visibility), blocked paths, obstructed goals, and multiple objects (10-20) distributed across 2-4 rooms. Experiments demonstrate that our system effectively handles these complex scenarios while maintaining robust performance even with imperfect perception, achieving promising results across both existing benchmarks and our new MultiRoomR dataset.

Key facts. Cited by 1 paper in the map (data through 7 Oct 2026). Builds on 23 of its 29 references that are in the map. First posted on arXiv 2 Dec 2024.

Builds on

23 of 29 references.

References · 23

  1. 2017Proximal Policy Optimization Algorithmscited by 14,441
  2. 2017AI2-THOR: An Interactive 3D Environment for Visual AIcited by 850
  3. 2021Habitat 2.0: Training Home Assistants to Rearrange their Habitatcited by 501
  4. 2022ProcTHOR: Large-Scale Embodied AI Using Procedural Generationcited by 369
  5. 2020Learning to Explore using Active Neural SLAMcited by 308
  6. 2020Integrated Task and Motion Planningcited by 281
  7. 2020ThreeDWorld: A Platform for Interactive Multi-Modal Physical Simulationcited by 249
  8. 2020Rearrangement: A Challenge for Embodied AIcited by 153
  9. 2018PDDLStream: Integrating Symbolic Planners and Blackbox Samplers via Optimistic Adaptive Planningcited by 147
  10. 2021Visual Room Rearrangementcited by 101
  11. 2024PARTNR: A Benchmark for Planning and Reasoning in Embodied Multi-agent Taskscited by 78
  12. 2019Online Replanning in Belief Space for Partially Observable Task and Motion Problemscited by 60
11 more
  1. 2022Multi-skill Mobile Manipulation for Object Rearrangementcited by 46
  2. 2022Continuous Scene Representations for Embodied AIcited by 39
  3. 2022TIDEE: Tidying Up Novel Rooms using Visuo-Semantic Commonsense Priorscited by 30
  4. 2023SG-Bot: Object Rearrangement via Coarse-to-Fine Robotic Imagination on Scene Graphscited by 24
  5. 2021Towards Optimal Correlational Object Searchcited by 14
  6. 2023A System for Generalized 3D Multi-Object Searchcited by 9
  7. 2022A Simple Approach for Visual Rearrangement: 3D Mapping and Semantic Searchcited by 6
  8. 2023Toward Optimal Tabletop Rearrangement with Multiple Manipulation Primitivescited by 4
  9. 2021Knowledge-Based Hierarchical POMDPs for Task Planningcited by 3
  10. 2024Task Planning for Object Rearrangement in Multi-room Environmentscited by 2
  11. 2023Effective Baselines for Multiple Object Rearrangement Planning in Partially Observable Mapped Environmentscited by 1

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