mlsanityData to 14 Oct 2026

It Takes Two: Accurate Gait Recognition in the Wild via Cross-granularity Alignment

arXiv 2411.10742 ↗First posted 16 Nov 2024cs.CVcited by 10

Not on the map. Why?

Abstract (arXiv)

Existing studies for gait recognition primarily utilized sequences of either binary silhouette or human parsing to encode the shapes and dynamics of persons during walking. Silhouettes exhibit accurate segmentation quality and robustness to environmental variations, but their low information entropy may result in sub-optimal performance. In contrast, human parsing provides fine-grained part segmentation with higher information entropy, but the segmentation quality may deteriorate due to the complex environments. To discover the advantages of silhouette and parsing and overcome their limitations, this paper proposes a novel cross-granularity alignment gait recognition method, named XGait, to unleash the power of gait representations of different granularity. To achieve this goal, the XGait first contains two branches of backbone encoders to map the silhouette sequences and the parsing sequences into two latent spaces, respectively. Moreover, to explore the complementary knowledge across the features of two representations, we design the Global Cross-granularity Module (GCM) and the Part Cross-granularity Module (PCM) after the two encoders. In particular, the GCM aims to enhance the quality of parsing features by leveraging global features from silhouettes, while the PCM aligns the dynamics of human parts between silhouette and parsing features using the high information entropy in parsing sequences. In addition, to effectively guide the alignment of two representations with different granularity at the part level, an elaborate-designed learnable division mechanism is proposed for the parsing features. Comprehensive experiments on two large-scale gait datasets not only show the superior performance of XGait with the Rank-1 accuracy of 80.5% on Gait3D and 88.3% CCPG but also reflect the robustness of the learned features even under challenging conditions like occlusions and cloth changes.

Key facts. Cited by 10 papers in the map (data through 14 Oct 2026). Builds on 16 of its 56 references that are in the map. First posted on arXiv 16 Nov 2024.

Builds on

16 of 56 references.

References · 16

  1. 2019Deep High-Resolution Representation Learning for Visual Recognitioncited by 1,420
  2. 2018OpenPose: Realtime Multi-Person 2D Pose Estimation using Part Affinity Fieldscited by 1,162
  3. 2020Deep Learning for Person Re-identification: A Survey and Outlookcited by 549
  4. 2018GaitSet: Regarding Gait as a Set for Cross-View Gait Recognitioncited by 138
  5. 2020Gait Recognition via Effective Global-Local Feature Representation and Local Temporal Aggregationcited by 121
  6. 2021GaitGraph: Graph Convolutional Network for Skeleton-Based Gait Recognitioncited by 115
  7. 2022Gait Recognition in the Wild with Dense 3D Representations and A Benchmarkcited by 114
  8. 2019Gait Recognition via Disentangled Representation Learningcited by 70
  9. 2023SkeletonGait: Gait Recognition Using Skeleton Mapscited by 41
  10. 2023DyGait: Exploiting Dynamic Representations for High-performance Gait Recognitioncited by 35
  11. 2023Parsing is All You Need for Accurate Gait Recognition in the Wildcited by 32
  12. 2023GaitGCI: Generative Counterfactual Intervention for Gait Recognitioncited by 31
4 more
  1. 2021CDGNet: Class Distribution Guided Network for Human Parsingcited by 26
  2. 2022Gait Recognition in the Wild with Multi-hop Temporal Switchcited by 22
  3. 2023Hierarchical Spatio-Temporal Representation Learning for Gait Recognitioncited by 18
  4. 2022REMOT: A Region-to-Whole Framework for Realistic Human Motion Transfercited by 4

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Cited by year (2026 to 14 Oct)

Citing papers per year: 2024: 1; 2025: 6; 2026: 3.

10 papers.