Top-Down Shape Abstraction Based on Greedy Pole Selection
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Abstract (arXiv)
Motivated by the fact that the medial axis transform is able to encode nearly the complete shape, we propose to use as few medial balls as possible to approximate the original enclosed volume by the boundary surface. We progressively select new medial balls, in a top-down style, to enlarge the region spanned by the existing medial balls. The key spirit of the selection strategy is to encourage large medial balls while imposing given geometric constraints. We further propose a speedup technique based on a provable observation that the intersection of medial balls implies the adjacency of power cells (in the sense of the power crust). We further elaborate the selection rules in combination with two closely related applications. One application is to develop an easy-to-use ball-stick modeling system that helps non-professional users to quickly build a shape with only balls and wires, but any penetration between two medial balls must be suppressed. The other application is to generate porous structures with convex, compact (with a high isoperimetric quotient) and shape-aware pores where two adjacent spherical pores may have penetration as long as the mechanical rigidity can be well preserved.
Key facts. Cited by 7 papers in the map (data through 14 Oct 2026). First posted on arXiv 20 Oct 2019.
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Citing papers per year: 2023: 3; 2024: 3; 2025: 0; 2026: 1.
7 papers.
- 2023Zolly: Zoom Focal Length Correctly for Perspective-Distorted Human Mesh Reconstructioncited by 41
- 2024Coverage Axis++: Efficient Inner Point Selection for 3D Shape Skeletonizationcited by 10
- 2024CWF: Consolidating Weak Features in High-quality Mesh Simplificationcited by 8
- 2023Learning Dense UV Completion for Human Mesh Recoverycited by 7
- 2023Deep3DSketch+: Rapid 3D Modeling from Single Free-hand Sketchescited by 5
- 2024Dynamic Realms: 4D Content Analysis, Recovery and Generation with Geometric, Topological and Physical Priorscited by 1
- 2026SHARC: Reference point driven Spherical Harmonic Representation for Complex Shapescited by 0
- 2026SHARC: Reference point driven Spherical Harmonic Representation for Complex Shapes2 Apr 2026
- 2024Dynamic Realms: 4D Content Analysis, Recovery and Generation with Geometric, Topological and Physical Priors23 Sep 2024
- 2024CWF: Consolidating Weak Features in High-quality Mesh Simplification24 Apr 2024
- 2024Coverage Axis++: Efficient Inner Point Selection for 3D Shape Skeletonization23 Jan 2024
- 2023Deep3DSketch+: Rapid 3D Modeling from Single Free-hand Sketches22 Sep 2023
- 2023Learning Dense UV Completion for Human Mesh Recovery20 Jul 2023
- 2023Zolly: Zoom Focal Length Correctly for Perspective-Distorted Human Mesh Reconstruction24 Mar 2023